Epic Bosses
Create wildly strong and highly customizable bosses for your players to battle.
Part of the Epic Series.
![]() | This plugin has been abandoned. It will no longer be updated, nor will it receive any support. |
Contents
Getting Started[edit | edit source]
To install Epic Bosses you will need to:
- Turn your server off.
- Add the required dependencies: Vault, Economy Management Plugin.
- Add in the latest version of Epic Bosses which you can find in our marketplace.
- Turn your server back on.
Plugin Files[edit | edit source]
1 Settings:
2
3 debug: true
4
5 bossTargetRange: 50
6
7 defaultNearbyRadius: 250
8
9 nearbyFormat: '{name} ({distance}m)'
10
11 #
12 #
13 BlockedWorlds:
14
15 worlds:
16 - world_the_end
17 - world_nether
18
19 # Which economy plugin should be used?
20 # Supported plugins you have installed: "Vault".
21 Economy: Vault
22
23 Toggles:
24
25 # Should bosses such as Creepers be allowed to explode?
26 bossExplosions: false
27
28 bossShop: true
29
30 endermanTeleporting: true
31
32 potionsAffectingBoss: true
33
34 Limits:
35
36 maxNearbyRadius: 500
37
38 Hooks:
39 ASkyBlock:
40
41 enabled: false
42
43 onOwnIsland: false
44 Factions:
45
46 enabled: false
47
48 useWarzoneSpawnRegion: false
1 General:
2 LocationFormat: '{world}, {x}, {y}, {z}'
3 NotOnline: '&c&l(!) &cThe specified player, {0}, is not online or a valid player.'
4 CannotSpawn: '&c&l(!) &cYou cannot spawn a boss at this location! &c&l(!)'
5 NotNumber: '&c&l(!) &cThe number you have provided is not a proper number.'
6 Disarmed: '&4&l(!) &f&lYOU HAVE BEEN DISARMED! CHECK THE GROUND AROUND YOU FOR YOUR
7 ITEM!'
8 CannotBecauseLive: '&c&l(!) &cYou cannot do this because the boss is not in editing
9 mode!'
10 TimeLayout: '{hours}h, {mins}m, {sec}s'
11 Boss:
12 AutoSpawn:
13 ToggleEditing: '&b&lEpicBosses &8» &7You have toggled the editing mode for the
14 &f{0}&7 auto spawn to &f{1}&7.'
15 MustToggleEditing: '&c&l(!) &cIn order to modify aspects of this plugin you must
16 first toggle editing mode so that it disables the current auto spawn system.'
17 NotCompleteEnough: '&c&l(!) &cThe auto spawn is not set up enough to be enabled.
18 Please make sure it has: &fA Spawn Entity(s) and Type&c before you try and enable
19 the auto spawn.'
20 SpawnRate: '&b&lEpicBosses &8» &7You have {0} the spawn rate of the auto spawn
21 to &f{1}&7.'
22 InvalidLocation: '&c&l(!) &cThe specified location string, &f{0}&c, is invalid.
23 A correct example should be &fworld,10,150,-30&c . If you want to cancel the
24 location update type &f- &cand you will be brought back to the settings menu.'
25 SetLocation: '&b&lEpicBosses &8» &7Your next input in to chat will be the location
26 for the auto spawn. If you enter &f-&7 it will cancel the updating of the location.
27 Use the format &fworld,10,150,-30&7.'
28 SetPlaceholder: '&b&lEpicBosses &8» &7Your next input in to chat will be the placeholder
29 for the auto spawn. If you enter &f-&7 it will cancel the updating of the placeholder.'
30 Create:
31 EntityTypeNotFound: '&c&l(!) &cThe specified entity type {0} was not found. If
32 you think this is an error please contact &fASongoda&c.'
33 InvalidArgs: '&c&l(!) &cYou must use &n/boss create [name] [entity] &c to create
34 a boss.'
35 NameAlreadyExists: '&c&l(!) &cA boss already exists with the name {0}.'
36 NoEntitySpecified: "&c&l(!) &cNo entity type was specified. Make sure to add an\
37 \ entity type! Possible entity types are: \n&7{0}"
38 SomethingWentWrong: '&c&l(!) &cSomething went wrong in the API class while finalising
39 the boss creation.'
40 SuccessfullyCreated: '&b&lEpicBosses &8» &7A boss has successfully been created
41 with the name &f{0}&7 and the entity type &f{1}&7.'
42 Debug:
43 Toggled: '&b&lEpicBosses &8» &7You have toggled debug mode for &fEpicBosses &7to
44 {0}.'
45 DropTable:
46 AddedNewReward: '&b&lEpicBosses &8» &7You have added a new reward to the drop
47 table &f{0}&7. Now opening the editing panel for the new reward.'
48 RewardChance: '&b&lEpicBosses &8» &7You have {0} the chance for the reward section
49 for &f{1}&7 to &f{2}%&7.'
50 RewardRemoved: '&b&lEpicBosses &8» &7You have removed the reward section from
51 the drop table.'
52 SetMaxDrops: '&b&lEpicBosses &8» &7You have {0} the max drops for the drop table
53 to &f{1}&7.'
54 SetMaxDistance: '&b&lEpicBosses &8» &7You have {0} the max distance for the drop
55 table to &f{1}&7.'
56 SetRandomDrops: '&b&lEpicBosses &8» &7You have set the random drops mode for the
57 drop table to &f{0}&7.'
58 DropAddedNewReward: '&b&lEpicBosses &8» &7You have added a new reward to the drop
59 table &f{0}&7. Now opening the editing panel for the new reward.'
60 DropRewardChance: '&b&lEpicBosses &8» &7You have {0} the chance for the reward
61 section for &f{1}&7 to &f{2}%&7.'
62 DropRewardRemoved: '&b&lEpicBosses &8» &7You have removed the reward section from
63 the drop drop table.'
64 GiveRandomDrops: '&b&lEpicBosses &8» &7You have set the random drops for the &f{0}&7
65 drop table to &f{1}&7.'
66 GiveRandomCommands: '&b&lEpicBosses &8» &7You have set the random commands for
67 the &f{0}&7 drop table to &f{1}&7.'
68 GiveMaxDrops: '&b&lEpicBosses &8» &7You have {0} the max drops for the &f{1}&7
69 damage section to &f{1}&7.'
70 GiveMaxCommands: '&b&lEpicBosses &8» &7You have {0} the max commands for the &f{1}&7
71 damage section to &f{1}&7.'
72 GiveRequiredPercentage: '&b&lEpicBosses &8» &7You have {0} the required percentage
73 for the &f{1}&7 damage section to &f{1}&7.'
74 Edit:
75 ItemStackHolderNull: '&c&l(!) &cThe itemstack name that is provided for the spawn
76 item doesn''t exist or wasn''t found.'
77 CannotSpawn: '&c&l(!) &cYou cannot spawn this boss while editing is enabled. If
78 you think this is a mistake please contact an administrator to disable the editing
79 of the boss.'
80 CannotBeModified: '&c&l(!) &cYou cannot modify this aspect because you do not
81 have editing mode enabled on this boss.'
82 Toggled: '&b&lEpicBosses &8» &7You have toggled the editing mode for &f{0}&7 to
83 &f{1}&7.'
84 NotCompleteEnough: '&c&l(!) &cThe boss is not set up enough to be enabled. Please
85 make sure it has the following things: &f{0}&c Once these things are set try
86 toggling again.'
87 DoesntExist: '&c&l(!) &cThe specified boss does not exist. Please try again with
88 the proper name. If you cannot figure it out please check the bosses.json file
89 to find the one you''re looking for.'''
90 Price: '&b&lEpicBosses &8» &7Please input the new price of the &f{0}&7 Boss Entity.
91 Please do not add commas and only use numbers. To cancel this input in to chat
92 &f- &7.'
93 PriceSet: '&b&lEpicBosses &8» &7You have set the price of &f{0}&7 to &a$&f{1}&7.'
94 GiveEgg:
95 InvalidArgs: '&c&l(!) &cYou must use &n/boss giveegg [name] [player] (amount)&c
96 to give an egg.'
97 InvalidBoss: '&c&l(!) &cThe specified boss is not a valid type.'
98 NotSet: '&c&l(!) &cThe spawn item for the {0} boss has not been set yet.'
99 Given: '&b&lEpicBosses &8» &7You have given {0} {1}x {2}''s boss spawn item.'''
100 Received: '&b&lEpicBosses &8» &7You have received {0}x {1} boss spawn item(s).'
101 Info:
102 InvalidArgs: '&c&l(!) &cYou must use &n/boss info [name]&c to view info on a boss.'
103 CouldntFindBoss: '&c&l(!) &cThe specified boss was not able to be retrieved, please
104 try again.'
105 Display: |-
106 &8&m----*--------&3&l[ &b&l{0} Info &3&l]&8&m--------*----
107 &bEditing: &f{1}
108 &bCurrently Active: &f{2}
109 &bComplete enough to spawn: &f{3}
110 Items:
111 CannotBeRemoved: '&c&l(!) &cThe selected item cannot be removed because it is
112 still used in {0} different positions on the bosses.'
113 DefaultCannotBeRemoved: '&c&l(!) &cThe selected item cannot be removed because
114 it is the default item for something in one of the boss menu''s.'''
115 Removed: '&b&lEpicBosses &8» &7The selected item has been removed from the EpicBosses
116 custom items database.'
117 Added: '&b&lEpicBosses &8» &7You have added an item to the EpicBosses custom items
118 database.'
119 Cloned: '&b&lEpicBosses &8» &7You have cloned an item in the EpicBosses custom
120 items database and the clone item now has the name of &f{0}&7.'
121 AlreadySet: '&c&l(!) &cYou must take out the item you have set to add before you
122 can add another.'
123 KillAll:
124 WorldNotFound: '&c&l(!) &cThe specified world was not found. If you''d like to''
125 kill every boss/minion just use &f/boss killall&c without any arguments.'
126 KilledAll: '&b&lEpicBosses &8» &7You have killed the boss(es) and minion(s) that
127 were currently active on the server.'
128 KilledWorld: '&b&lEpicBosses &8» &7You have killed the boss(es) and minion(s)
129 that were in the world {1}.'
130 Messages:
131 SetRadiusOnSpawn: '&b&lEpicBosses &8» &7You have just {0} the radius for the onSpawn
132 message to &f{1}&7.'
133 SetRadiusOnDeath: '&b&lEpicBosses &8» &7You have just {0} the radius for the onDeath
134 message to &f{1}&7.'
135 SetOnlyShowOnDeath: '&b&lEpicBosses &8» &7You have just {0} the only show amount
136 for the onDeath message to &f{1}&7.'
137 SetTauntRadius: '&b&lEpicBosses &8» &7You have just {0} the radius for the taunt
138 message to &f{1}&7.'
139 SetTauntDelay: '&b&lEpicBosses &8» &7You have just {0} the delay for the taunt
140 message to &f{1}&7.'
141 Nearby:
142 MaxRadius: '&c&l(!) &cYou cannot check for bosses any further then &f{0}&c away
143 from your position.'
144 NoneNearby: '&b&lEpicBosses &8» &7There is currently no nearby bosses.'
145 Near: '&b&lEpicBosses &8» &7Nearby bosses: &f{0}.'
146 New:
147 CreateArgumentsDropTable: '&b&lEpicBosses &8» &7Create a new droptable with the
148 command &f/boss new droptable [name] [type]&7.'
149 CreateArgumentsSkill: '&b&lEpicBosses &8» &7Create a new skill with the command
150 &f/boss new skill [name] [type] [mode]&7.'
151 CreateArgumentsMessage: "&b&lEpicBosses &8» &7Create a new message with the command\
152 \ &f/boss new message [name] [message(s)]. \n&7&oUse &f|| &7&oto reference a\
153 \ new line."
154 CreateArgumentsCommand: "&b&lEpicBosses &8» &7Create a new command with the command\
155 \ &f/boss new command [name] [command(s)]. \n&7&oUse &f|| &7&oto reference a\
156 \ new line."
157 CreateArgumentsAutoSpawn: '&b&lEpicBosses &8» &7Create a new auto spawn with the
158 command &f/boss new autospawn [name].'
159 AlreadyExists: '&c&l(!) &cThe specified {0} name already exists. Please try another
160 name.'
161 InvalidDropTableType: '&c&l(!) &cThe specified DropTable type is invalid. Please
162 use &fGive, Drop, Spray&c.'
163 InvalidSkillType: '&c&l(!) &cThe specified Skill type is invalid. Please use &fCustom,
164 Command, Group, Potion&c.'
165 InvalidSkillMode: '&c&l(!) &cThe specified Skill mode is invalid. Please use &fAll,
166 Random, One, Boss&c.'
167 DropTable: '&b&lEpicBosses &8» &7You have created a new drop table with the name
168 &f{0}&7 and type &f{1}&7.'
169 AutoSpawn: '&b&lEpicBosses &8» &7You have created a new auto spawn with the name
170 &f{0}&7.'
171 Skill: '&b&lEpicBosses &8» &7You have created a new skill with the name &f{0}&7
172 and type &f{1}&7.'
173 Command: '&b&lEpicBosses &8» &7You have created a new command with the name &f{0}&7.'
174 Message: '&b&lEpicBosses &8» &7You have created a new message with the name &f{0}&7.'
175 SomethingWentWrong: '&c&l(!) &cSomething went wrong while trying to create a new
176 &f{0}&c.'
177 Reload:
178 Successful: '&b&lEpicBosses &8» &7All boss data has been reloaded. The process
179 took &f{0}ms&7.'
180 Shop:
181 Disabled: '&c&l(!) &cThe boss shop is currently disabled.'
182 NotEnoughBalance: '&c&l(!) &cYou do not have enough money to make this purchase!
183 You need &a$&f{0}&c.'
184 Purchased: '&b&lEpicBosses &8» &7You have purchased &f1x {0}&7.'
185 Skills:
186 SetChance: '&b&lEpicBosses &8» &7You have {0} the overall chance for the skill
187 map to &f{1}%&7.'
188 SetMultiplier: '&b&lEpicBosses &8» &7You have {0} the multiplier to &f{1}&7.'
189 SetRadius: '&b&lEpicBosses &8» &7You have {0} the radius for the skill to &f{1}&7.'
190 SetMode: '&b&lEpicBosses &8» &7You have set the skill mode to &f{0}&7.'
191 SetDisplayName: '&b&lEpicBosses &8» &7Your next input in to chat will be the display
192 name for the skill. If you enter &f-&7 it will remove/clear the display name
193 of the skill. For color codes use the &f& &7sign.'
194 NotCompleteEnough: '&c&l(!) &cThe potion effect was unable to be created due to
195 it not having enough information. Please make sure that the potion effect type
196 is selected.'
197 SetCommandChance: '&b&lEpicBosses &8» &7You have {0} the chance for the command
198 skill to &f{1}%&7.'
199 SetMinionAmount: '&b&lEpicBosses &8» &7You have {0} the amount of minions to spawn
200 from this skill to &f{1}&7.'
201 Spawn:
202 InvalidLocation: '&c&l(!) &cThe location string you have entered is not a valid
203 location string. A valid location string should look like this: &fworld,100,65,100'
204 MustBePlayer: '&c&l(!) &cTo use this command without an input of location you
205 must be a player.'
206 InvalidBoss: '&c&l(!) &cThe specified boss is not a valid type.'
207 Spawned: '&c&l(!) &cYou have spawned a {0} boss at {1}.'
208 Editing: '&c&l(!) &cYou must disable editing for this boss before spawning it.'
209 Statistics:
210 SetChance: '&b&lEpicBosses &8» &7You have {0} the health of the entity to &f{1}&7.'
211 SetDisplayName: '&b&lEpicBosses &8» &7Your next input in to chat will be the display
212 name for the entity. If you enter &f-&7 it will remove/clear the display name
213 of the entity. For color codes use the &f& &7sign.'
214 SetEntityFinder: '&b&lEpicBosses &8» &7You have selected &f{0}&7 as the entity
215 type for the boss.'
216 Time:
217 DoesntExist: '&c&l(!) &cThe specified interval spawn system doesn''t exist or''
218 editing has been toggled on so the section isn''t ticking at the moment. Please''
219 use one of the following active system names: &f{0}&c.'
220 CurrentlyActive: '&b&lEpicBosses &8» &7There is currently a boss spawned from
221 this section so the countdown will not begin for the next to spawn until the
222 last boss is killed.'
223 GetRemainingTime: '&b&lEpicBosses &8» &7There is currently &f{0}&7 remaining on
224 the &f{1}&7 interval spawn system.'
1 #MainPanel: # panel name #
2 #name: '&b&l{boss} Editor' # panel display name #
3 #slots: 45 # panel size #
4 #Settings: # settings section #
5 #emptySpaceFiller: true # fill in empty space #
6 #fillTo: 0 # fill to slot #
7 #backButton: false # use back button #
8 #exitButton: false # use exit button #
9 #EmptySpaceFiller: # empty space filler itemstack #
10 #type: '160:0' # empty space filler type #
11 #name: '&7' # empty space filler name #
12 #Buttons: # buttons section #
13 #backButton: 9 # back button slot #
14 #exitButton: 9 # exit button slot #
15
16 MainMenu:
17 name: '&b&lEpicBosses'
18 slots: 18
19 Settings:
20 emptySpaceFiller: true
21 EmptySpaceFiller:
22 type: WHITE_STAINED_GLASS_PANE
23 name: '&7'
24 Items:
25 '2':
26 type: ZOMBIE_SPAWN_EGG
27 name: '&b&lCustom Bosses'
28 lore:
29 - '&3Left Click »'
30 - '&7Edit any of the already created'
31 - '&7custom bosses.'
32 - '&7'
33 - '&3Right Click »'
34 - '&7Create a new custom boss from'
35 - '&7scratch.'
36 Button: CustomBosses
37 '5':
38 type: DIAMOND
39 name: '&b&lCustom Items'
40 lore:
41 - '&3Left Click »'
42 - '&7Edit any of the already created'
43 - '&7custom items.'
44 - '&7'
45 - '&3Right Click »'
46 - '&7Create a new custom item from'
47 - '&7an item in your inventory.'
48 Button: CustomItems
49 '8':
50 type: CLOCK
51 name: '&b&lAuto Spawns'
52 lore:
53 - '&3Left Click »'
54 - '&7Edit any of the already created'
55 - '&7auto spawns.'
56 - '&7'
57 - '&3Right Click »'
58 - '&7Create a new auto spawn from'
59 - '&7scratch.'
60 Button: AutoSpawns
61 '12':
62 type: OAK_PRESSURE_PLATE
63 name: '&b&lDrop Tables'
64 lore:
65 - '&3Left Click »'
66 - '&7Edit any of the already created'
67 - '&7drop tables.'
68 - '&7'
69 - '&3Right Click »'
70 - '&7Create a new drop table from'
71 - '&7scratch.'
72 Button: DropTables
73 '16':
74 type: BLAZE_POWDER
75 name: '&b&lCustom Skills'
76 lore:
77 - '&3Left Click »'
78 - '&7Edit any of the already created'
79 - '&7custom skills.'
80 - '&7'
81 - '&3Right Click »'
82 - '&7Create a new custom skill from'
83 - '&7scratch.'
84 Button: CustomSkills
85 ShopListPanel:
86 name: '&b&lEpicBosses &3&lShop'
87 slots: 54
88 Settings:
89 backButton: true
90 fillTo: 45
91 Buttons:
92 backButton: 50
93 Items:
94 '46':
95 type: GLASS_PANE
96 name: '&7'
97 '47':
98 type: GLASS_PANE
99 name: '&7'
100 '48':
101 type: GLASS_PANE
102 name: '&7'
103 '49':
104 type: ARROW
105 name: '&e&l&m<-&e&l Previous Page'
106 lore:
107 - '&7Click here to go to the previous'
108 - '&7page.'
109 PreviousPage: true
110 '50':
111 type: GLASS_PANE
112 name: '&7'
113 '51':
114 type: ARROW
115 name: '&e&lNext Page &e&l&m->'
116 lore:
117 - '&7Click here to go to the next'
118 - '&7page.'
119 NextPage: true
120 '52':
121 type: GLASS_PANE
122 name: '&7'
123 '53':
124 type: GLASS_PANE
125 name: '&7'
126 '54':
127 type: GLASS_PANE
128 name: '&7'
129 ListPanel:
130 name: '{panelName}'
131 slots: 54
132 Settings:
133 backButton: true
134 fillTo: 45
135 Buttons:
136 backButton: 50
137 Items:
138 '46':
139 type: GLASS_PANE
140 name: '&7'
141 '47':
142 type: GLASS_PANE
143 name: '&7'
144 '48':
145 type: GLASS_PANE
146 name: '&7'
147 '49':
148 type: ARROW
149 name: '&e&l&m<-&e&l Previous Page'
150 lore:
151 - '&7Click here to go to the previous'
152 - '&7page.'
153 PreviousPage: true
154 '50':
155 type: REDSTONE
156 name: '&cClick here to go back'
157 lore:
158 - '&7Click this button to go back.'
159 '51':
160 type: ARROW
161 name: '&e&lNext Page &e&l&m->'
162 lore:
163 - '&7Click here to go to the next'
164 - '&7page.'
165 NextPage: true
166 '52':
167 type: GLASS_PANE
168 name: '&7'
169 '53':
170 type: GLASS_PANE
171 name: '&7'
172 '54':
173 type: GLASS_PANE
174 name: '&7'
175 CustomItemsMenu:
176 name: '&b&lEpicBosses &3&lCustom Items'
177 slots: 54
178 Settings:
179 fillTo: 45
180 Items:
181 '46':
182 type: BOOK
183 name: '&c&lCustom Items Guide'
184 lore:
185 - '&7In this menu you can view all the'
186 - '&7custom items for the plugin, as well'
187 - '&7as manipulate them to your liking.'
188 - '&7'
189 - '&3Left Click &8»'
190 - '&7Obtain ItemStack in your inventory.'
191 - '&7'
192 - '&3Middle Click &8» '
193 - '&7Clone ItemStack section to a new section.'
194 - '&7'
195 - '&3Right Click &8» '
196 - '&7Remove section from list if not bound.'
197 '47':
198 type: GLASS_PANE
199 name: '&7'
200 '48':
201 type: GLASS_PANE
202 name: '&7'
203 '49':
204 type: ARROW
205 name: '&e&l&m<-&e&l Previous Page'
206 lore:
207 - '&7Click here to go to the previous'
208 - '&7page of custom drops.'
209 PreviousPage: true
210 '50':
211 type: DIAMOND_BLOCK
212 name: '&a&lAdd New Item'
213 lore:
214 - '&7Click here to add a new'
215 - '&7item which you have in your'
216 - '&7inventory.'
217 Button: AddNew
218 '51':
219 type: ARROW
220 name: '&e&lNext Page &e&l&m->'
221 lore:
222 - '&7Click here to go to the next'
223 - '&7page of custom drops.'
224 NextPage: true
225 '52':
226 type: GLASS_PANE
227 name: '&7'
228 '53':
229 type: GLASS_PANE
230 name: '&7'
231 '54':
232 type: GLASS_PANE
233 name: '&7'
234 AddItemsMenu:
235 name: '&b&lAdd Item Menu'
236 slots: 27
237 Settings:
238 emptySpaceFiller: true
239 EmptySpaceFiller:
240 name: '&7'
241 type: LIGHT_BLUE_STAINED_GLASS_PANE
242 Items:
243 '11':
244 type: REDSTONE
245 name: '&c&lCancel'
246 lore:
247 - '&7Click here to cancel the transaction'
248 - '&7of adding the item to the EpicBosses'
249 - '&7database.'
250 Button: Cancel
251 '14':
252 type: AIR
253 Button: SelectedSlot
254 '17':
255 type: LIME_DYE
256 name: '&a&lAccept'
257 lore:
258 - '&7Click here to accept the transaction'
259 - '&7of adding the item to the EpicBosses'
260 - '&7database.'
261 Button: Accept
262 MainEditorPanel:
263 name: '&b&l{name} Editor'
264 slots: 54
265 Settings:
266 emptySpaceFiller: true
267 EmptySpaceFiller:
268 type: WHITE_STAINED_GLASS_PANE
269 name: '&7'
270 Items:
271 '12':
272 type: DIAMOND
273 name: '&a&lDrops Manager'
274 lore:
275 - '&7Click here to manage the drop table'
276 - '&7that is attached to this boss.'
277 Button: Drops
278 '14':
279 type: DIAMOND_HELMET
280 name: '&c&lEquipment Manager'
281 lore:
282 - '&7Click here to manage the equipment'
283 - '&7that the boss has equipped.'
284 Button: Equipment
285 '16':
286 type: BONE
287 name: '&a&lTargeting Manager'
288 lore:
289 - '&7Click here to edit how the boss handles'
290 - '&7targeting of players and mobs.'
291 Button: Targeting
292 '22':
293 type: BOW
294 name: '&c&lWeapon Manager'
295 lore:
296 - '&7Click here to manage the weapon(s)'
297 - '&7that the boss has equipped.'
298 Button: Weapon
299 '23':
300 type: BARRIER
301 name: '&c&l!&4&l!&c&l! &4&lWARNING &c&l!&4&l!&c&l!'
302 lore:
303 - '&7While editing is enabled for this boss'
304 - '&7no one will be able to spawn it, nor'
305 - '&7will it spawn naturally.'
306 '24':
307 type: BLAZE_POWDER
308 name: '&c&lSkill Manager'
309 lore:
310 - '&7Click here to manage the assigned'
311 - '&7skill(s) the boss has and their occurrence'
312 - '&7chances.'
313 Button: Skill
314 '30':
315 type: STICK
316 name: '&a&lSpawn Item Manager'
317 lore:
318 - '&bCurrently: &f{spawnItem}'
319 - '&7'
320 - '&7Click here to select a spawn item for this'
321 - '&7boss section from all the current items saved'
322 - '&7in the plugin.'
323 Button: SpawnItem
324 '32':
325 type: LAPIS_LAZULI
326 name: '&a&lStatistics Manager'
327 lore:
328 - '&7Click here to edit the statistics of the'
329 - '&7boss, including things like: health,'
330 - '&7potion effects, commands on spawn, etc.'
331 Button: Stats
332 '34':
333 type: GOLD_BLOCK
334 name: '&a&lShop Manager'
335 lore:
336 - '&7Click here to modify the shop settings for'
337 - '&7this boss.'
338 Button: Shop
339 '39':
340 type: BOOK
341 name: '&a&lCommand Manager'
342 lore:
343 - '&7Click here to manage the commands that are'
344 - '&7called when the boss spawns, dies, etc.'
345 Button: Command
346 '41':
347 type: LEVER
348 name: '&a&lToggle Boss Editing'
349 lore:
350 - '&7Click here to edit how to toggle the boss'
351 - '&7editing mode.'
352 - '&7'
353 - '&bCurrently: &f{mode}'
354 Button: Editing
355 '43':
356 type: BOOK
357 name: '&a&lText Manager'
358 lore:
359 - '&7Click here to edit the taunts, sayings,'
360 - '&7etc. for this boss.'
361 Button: Text
362 BossShopEditorPanel:
363 name: '&b&l{name} Editor'
364 slots: 9
365 Settings:
366 backButton: true
367 Buttons:
368 backButton: 5
369 Items:
370 '3':
371 type: GUNPOWDER
372 name: '&3&lBuyable'
373 lore:
374 - '&bCurrently: &f{buyable}'
375 - '&7'
376 - '&7If this is set to true then this'
377 - '&7boss spawn egg will be spawnable from'
378 - '&7the /boss shop while boss editing is'
379 - '&7disabled.'
380 Button: Buyable
381 '5':
382 type: REDSTONE
383 name: '&c&lGo Back'
384 lore:
385 - '&7Click here to go back to the'
386 - '&7main boss editor panel.'
387 '7':
388 type: GOLD_INGOT
389 name: '&3&lPrice'
390 lore:
391 - '&bCurrently: &a$&f{price}'
392 - '&7'
393 - '&7This is the price that the boss will'
394 - '&7be sold for in the /boss shop menu'
395 - '&7'
396 - '&7Click here to adjust the price.'
397 Button: Price
398 SpawnItemEditorPanel:
399 name: '&b&l{name} Editor'
400 slots: 54
401 Settings:
402 fillTo: 45
403 backButton: true
404 Buttons:
405 backButton: 54
406 Items:
407 '46':
408 type: DIAMOND
409 name: '&c&lRemove'
410 lore:
411 - '&7click here to remove the currently'
412 - '&7equipped spawn item.'
413 Button: Remove
414 '47':
415 type: WHITE_STAINED_GLASS_PANE
416 name: '&7'
417 '48':
418 type: WHITE_STAINED_GLASS_PANE
419 name: '&7'
420 '49':
421 type: ARROW
422 name: '&e&l&m<-&e&l Previous Page'
423 lore:
424 - '&7Click here to go to the previous'
425 - '&7page of spawn item.'
426 PreviousPage: true
427 '50':
428 type: DIAMOND_BLOCK
429 name: '&a&lAdd New Spawn Item'
430 lore:
431 - '&7Click here to add a new spawn'
432 - '&7item which you have in your'
433 - '&7inventory.'
434 Button: AddNew
435 '51':
436 type: ARROW
437 name: '&e&lNext Page &e&l&m->'
438 lore:
439 - '&7Click here to go to the next'
440 - '&7page of spawn item.'
441 NextPage: true
442 '52':
443 type: WHITE_STAINED_GLASS_PANE
444 name: '&7'
445 '53':
446 type: WHITE_STAINED_GLASS_PANE
447 name: '&7'
448 '54':
449 type: PAPER
450 name: '&e&lGo Back'
451 lore:
452 - '&7Click here to go back.'
453 DropsMainEditorPanel:
454 name: '&b&l{name} Editor'
455 slots: 9
456 Settings:
457 backButton: true
458 emptySpaceFiller: true
459 EmptySpaceFiller:
460 type: WHITE_STAINED_GLASS_PANE
461 name: '&7'
462 Buttons:
463 backButton: 9
464 Items:
465 '1':
466 type: BOOK
467 name: '&c&lDrops Guide'
468 lore:
469 - '&7Here you can configure the drop systems'
470 - '&7the boss has when he dies.'
471 '4':
472 type: GUNPOWDER
473 name: '&e&lNatural Drops'
474 lore:
475 - '&bCurrently: &f{naturalDrops}'
476 - '&7'
477 - '&7Click to toggle the natural drops'
478 - '&7for this boss.'
479 Button: NaturalDrops
480 '5':
481 type: BOOK
482 name: '&e&lDrop Table'
483 lore:
484 - '&bCurrently: &f{dropTable}'
485 - '&7Click here to change the drop table'
486 - '&7assigned to this boss.'
487 Button: DropTable
488 '6':
489 type: REDSTONE
490 name: '&e&lNatural EXP'
491 lore:
492 - '&bCurrently: &f{naturalExp}'
493 - '&7'
494 - '&7Click to toggle the natural drop'
495 - '&7of exp for this boss.'
496 Button: NaturalEXP
497 '9':
498 type: PAPER
499 name: '&e&lGo Back'
500 lore:
501 - '&7Click here to go back.'
502 DropsEditorPanel:
503 name: '&b&l{name} Editor'
504 slots: 54
505 Settings:
506 fillTo: 45
507 Items:
508 '46':
509 type: DIAMOND
510 name: '&b&lSelected Drop Table'
511 lore:
512 - '&7The current selected drop'
513 - '&7table is: &b{dropTable}&7.'
514 - '&7'
515 - '&b&lHints'
516 - '&b&l* &7If this shows N/A it means'
517 - '&7 there was an issue loading the'
518 - '&7 previous table, or it doesn''t'''
519 - '&7 have one selected.'
520 - '&b&l* &7Click here to go straight to the'
521 - '&7 editing screen of the drop table.'
522 Button: Selected
523 '47':
524 type: WHITE_STAINED_GLASS_PANE
525 name: '&7'
526 '48':
527 type: WHITE_STAINED_GLASS_PANE
528 name: '&7'
529 '49':
530 type: ARROW
531 name: '&e&l&m<-&e&l Previous Page'
532 lore:
533 - '&7Click here to go to the previous'
534 - '&7page of drop tables.'
535 PreviousPage: true
536 '50':
537 type: DIAMOND_BLOCK
538 name: '&a&lCreate a new Drop Table'
539 lore:
540 - '&7Click here to create a new drop'
541 - '&7table. It will automatically be'
542 - '&7assigned to this boss when created.'
543 Button: CreateDropTable
544 '51':
545 type: ARROW
546 name: '&e&lNext Page &e&l&m->'
547 lore:
548 - '&7Click here to go to the next'
549 - '&7page of drop tables.'
550 NextPage: true
551 '52':
552 type: WHITE_STAINED_GLASS_PANE
553 name: '&7'
554 '53':
555 type: WHITE_STAINED_GLASS_PANE
556 name: '&7'
557 '54':
558 type: BOOK
559 name: '&c&lDrops Guide'
560 lore:
561 - '&7When selecting the drop table for this custom boss'
562 - '&7you can either choose from one of the above listed'
563 - '&7pre-configured drop tables or you can make a'
564 - '&7new one for this boss.'
565 - '&7'
566 - '&c&lHints'
567 - '&c&l* &7The currently selected drop table will be shown'
568 - '&7 with an emerald which states so.'
569 - '&c&l* &7Every drop table from every boss will be listed'
570 - '&7 here as an available drop table.'
571 BossListEditorPanel:
572 name: '&b&l{name} Editor'
573 slots: 54
574 Settings:
575 backButton: true
576 fillTo: 45
577 Buttons:
578 backButton: 54
579 Items:
580 '46':
581 type: WHITE_STAINED_GLASS_PANE
582 name: '&7'
583 '47':
584 type: WHITE_STAINED_GLASS_PANE
585 name: '&7'
586 '48':
587 type: WHITE_STAINED_GLASS_PANE
588 name: '&7'
589 '49':
590 type: WHITE_STAINED_GLASS_PANE
591 name: '&7'
592 '50':
593 type: DIAMOND_BLOCK
594 name: '&a&lCreate a new Entity'
595 lore:
596 - '&7Click here to create a new entity'
597 - '&7within this boss.'
598 Button: CreateEntity
599 '51':
600 type: WHITE_STAINED_GLASS_PANE
601 name: '&7'
602 '52':
603 type: WHITE_STAINED_GLASS_PANE
604 name: '&7'
605 '53':
606 type: WHITE_STAINED_GLASS_PANE
607 name: '&7'
608 '54':
609 type: PAPER
610 name: '&e&lGo Back'
611 lore:
612 - '&7Click here to go back.'
613 EquipmentEditorPanel:
614 name: '&b&l{name} Editor'
615 slots: 9
616 Settings:
617 backButton: true
618 emptySpaceFiller: true
619 EmptySpaceFiller:
620 type: WHITE_STAINED_GLASS_PANE
621 name: '&7'
622 Buttons:
623 backButton: 8
624 Items:
625 '2':
626 type: DIAMOND_HELMET
627 name: '&c&lHelmet'
628 lore:
629 - '&7Click here to change the'
630 - '&7helmet for the &f{name}'
631 - '&7or add one from your'
632 - '&7inventory.'
633 Button: Helmet
634 '3':
635 type: DIAMOND_CHESTPLATE
636 name: '&c&lChestplate'
637 lore:
638 - '&7Click here to change the'
639 - '&7chestplate for the &f{name}'
640 - '&7or add one from your'
641 - '&7inventory.'
642 Button: Chestplate
643 '4':
644 type: DIAMOND_LEGGINGS
645 name: '&c&lLeggings'
646 lore:
647 - '&7Click here to change the'
648 - '&7leggings for the &f{name}'
649 - '&7or add one from your'
650 - '&7inventory.'
651 Button: Leggings
652 '5':
653 type: DIAMOND_BOOTS
654 name: '&c&lBoots'
655 lore:
656 - '&7Click here to change the'
657 - '&7boots for the &f{name}'
658 - '&7or add one from your'
659 - '&7inventory.'
660 Button: Boots
661 '8':
662 type: PAPER
663 name: '&e&lGo Back'
664 lore:
665 - '&7Click here to go back.'
666 '9':
667 type: BOOK
668 name: '&c&lEquipment Guide'
669 lore:
670 - '&7here you can choose what equipment'
671 - '&7this boss has. To choose simply click'
672 - '&7the desired piece, then click one of'
673 - '&7the preset pieces or click the diamond'
674 - '&7block to add a new piece from your'
675 - '&7inventory.'
676 HelmetEditorPanel:
677 name: '&b&l{name} Editor'
678 slots: 54
679 Settings:
680 fillTo: 45
681 backButton: true
682 Buttons:
683 backButton: 54
684 Items:
685 '46':
686 type: DIAMOND
687 name: '&c&lRemove'
688 lore:
689 - '&7click here to remove the'
690 - '&7currently equipped helmet.'
691 Button: Remove
692 '47':
693 type: WHITE_STAINED_GLASS_PANE
694 name: '&7'
695 '48':
696 type: WHITE_STAINED_GLASS_PANE
697 name: '&7'
698 '49':
699 type: ARROW
700 name: '&e&l&m<-&e&l Previous Page'
701 lore:
702 - '&7Click here to go to the previous'
703 - '&7page of helmets.'
704 PreviousPage: true
705 '50':
706 type: DIAMOND_BLOCK
707 name: '&a&lAdd New Helmet'
708 lore:
709 - '&7Click here to add a new'
710 - '&7helmet which you have in your'
711 - '&7inventory.'
712 Button: AddNew
713 '51':
714 type: ARROW
715 name: '&e&lNext Page &e&l&m->'
716 lore:
717 - '&7Click here to go to the next'
718 - '&7page of helmets.'
719 NextPage: true
720 '52':
721 type: WHITE_STAINED_GLASS_PANE
722 name: '&7'
723 '53':
724 type: WHITE_STAINED_GLASS_PANE
725 name: '&7'
726 '54':
727 type: PAPER
728 name: '&e&lGo Back'
729 lore:
730 - '&7Click here to go back.'
731 ChestplateEditorPanel:
732 name: '&b&l{name} Editor'
733 slots: 54
734 Settings:
735 fillTo: 45
736 backButton: true
737 Buttons:
738 backButton: 54
739 Items:
740 '46':
741 type: DIAMOND
742 name: '&c&lRemove'
743 lore:
744 - '&7click here to remove the'
745 - '&7currently equipped chestplate.'
746 Button: Remove
747 '47':
748 type: WHITE_STAINED_GLASS_PANE
749 name: '&7'
750 '48':
751 type: WHITE_STAINED_GLASS_PANE
752 name: '&7'
753 '49':
754 type: ARROW
755 name: '&e&l&m<-&e&l Previous Page'
756 lore:
757 - '&7Click here to go to the previous'
758 - '&7page of chestplates.'
759 PreviousPage: true
760 '50':
761 type: DIAMOND_BLOCK
762 name: '&a&lAdd New Chestplate'
763 lore:
764 - '&7Click here to add a new'
765 - '&7chestplate which you have in your'
766 - '&7inventory.'
767 Button: AddNew
768 '51':
769 type: ARROW
770 name: '&e&lNext Page &e&l&m->'
771 lore:
772 - '&7Click here to go to the next'
773 - '&7page of chestplates.'
774 NextPage: true
775 '52':
776 type: WHITE_STAINED_GLASS_PANE
777 name: '&7'
778 '53':
779 type: WHITE_STAINED_GLASS_PANE
780 name: '&7'
781 '54':
782 type: PAPER
783 name: '&e&lGo Back'
784 lore:
785 - '&7Click here to go back.'
786 LeggingsEditorPanel:
787 name: '&b&l{name} Editor'
788 slots: 54
789 Settings:
790 fillTo: 45
791 backButton: true
792 Buttons:
793 backButton: 54
794 Items:
795 '46':
796 type: DIAMOND
797 name: '&c&lRemove'
798 lore:
799 - '&7click here to remove the'
800 - '&7currently equipped {type}.'
801 Button: Remove
802 '47':
803 type: WHITE_STAINED_GLASS_PANE
804 name: '&7'
805 '48':
806 type: WHITE_STAINED_GLASS_PANE
807 name: '&7'
808 '49':
809 type: ARROW
810 name: '&e&l&m<-&e&l Previous Page'
811 lore:
812 - '&7Click here to go to the previous'
813 - '&7page of leggings.'
814 PreviousPage: true
815 '50':
816 type: DIAMOND_BLOCK
817 name: '&a&lAdd New Leggings'
818 lore:
819 - '&7Click here to add a new'
820 - '&7leggings which you have in your'
821 - '&7inventory.'
822 Button: AddNew
823 '51':
824 type: ARROW
825 name: '&e&lNext Page &e&l&m->'
826 lore:
827 - '&7Click here to go to the next'
828 - '&7page of leggings.'
829 NextPage: true
830 '52':
831 type: WHITE_STAINED_GLASS_PANE
832 name: '&7'
833 '53':
834 type: WHITE_STAINED_GLASS_PANE
835 name: '&7'
836 '54':
837 type: PAPER
838 name: '&e&lGo Back'
839 lore:
840 - '&7Click here to go back.'
841 BootsEditorPanel:
842 name: '&b&l{name} Editor'
843 slots: 54
844 Settings:
845 fillTo: 45
846 backButton: true
847 Buttons:
848 backButton: 54
849 Items:
850 '46':
851 type: DIAMOND
852 name: '&c&lRemove'
853 lore:
854 - '&7click here to remove the'
855 - '&7currently equipped {type}.'
856 Button: Remove
857 '47':
858 type: WHITE_STAINED_GLASS_PANE
859 name: '&7'
860 '48':
861 type: WHITE_STAINED_GLASS_PANE
862 name: '&7'
863 '49':
864 type: ARROW
865 name: '&e&l&m<-&e&l Previous Page'
866 lore:
867 - '&7Click here to go to the previous'
868 - '&7page of boots.'
869 PreviousPage: true
870 '50':
871 type: DIAMOND_BLOCK
872 name: '&a&lAdd New Boots'
873 lore:
874 - '&7Click here to add a new'
875 - '&7boots which you have in your'
876 - '&7inventory.'
877 Button: AddNew
878 '51':
879 type: ARROW
880 name: '&e&lNext Page &e&l&m->'
881 lore:
882 - '&7Click here to go to the next'
883 - '&7page of boots.'
884 NextPage: true
885 '52':
886 type: WHITE_STAINED_GLASS_PANE
887 name: '&7'
888 '53':
889 type: WHITE_STAINED_GLASS_PANE
890 name: '&7'
891 '54':
892 type: PAPER
893 name: '&e&lGo Back'
894 lore:
895 - '&7Click here to go back.'
896 TargetingPanel:
897 name: '&b&l{name} Editor'
898 slots: 27
899 Settings:
900 backButton: true
901 emptySpaceFiller: true
902 EmptySpaceFiller:
903 type: WHITE_STAINED_GLASS_PANE
904 name: '&7'
905 Buttons:
906 backButton: 27
907 Items:
908 '5':
909 type: REDSTONE_BLOCK
910 name: '&e&lNot Damaged Nearby'
911 lore:
912 - '&7This target system will target'
913 - '&7anyone who is nearby and hasn''t'''
914 - '&7attacked the boss. If there is'
915 - '&7no one nearby who hasn''t attacked'''
916 - '&7the boss then it will choose a random'
917 - '&7entity/player.'
918 TargetingSystem: NotDamagedNearby
919 '13':
920 type: REDSTONE_BLOCK
921 name: '&e&lClosest'
922 lore:
923 - '&7This target system will'
924 - '&7target the closest player'
925 - '&7to the boss.'
926 TargetingSystem: Closest
927 '14':
928 type: REDSTONE_BLOCK
929 name: '&e&lRandom Nearby'
930 lore:
931 - '&7This target system will'
932 - '&7target a random target who is'
933 - '&7within reach of the boss.'
934 TargetingSystem: RandomNearby
935 '15':
936 type: REDSTONE_BLOCK
937 name: '&e&lTop Damager'
938 lore:
939 - '&7This target system will'
940 - '&7target the player who has'
941 - '&7the most damage that is'
942 - '&7nearby.'
943 TargetingSystem: TopDamager
944 '19':
945 type: ARROW
946 name: '&b&lSelected'
947 lore:
948 - '&7You have currently got &f{selected}'
949 - '&7as your targeting system.'
950 '23':
951 type: BOOK
952 name: '&c&lTargeting Guide'
953 lore:
954 - '&7Here you can choose how'
955 - '&7the boss handles targeting'
956 - '&7of players.'
957 - '&7'
958 - '&7The default boss target range is'
959 - '&f50 blocks&7. However this can be'
960 - '&7adjusted in the display.yml.'
961 '27':
962 type: PAPER
963 name: '&e&lGo Back'
964 lore:
965 - '&7Click here to go back.'
966 WeaponEditorPanel:
967 name: '&b&l{name} Editor'
968 slots: 9
969 Settings:
970 backButton: true
971 emptySpaceFiller: true
972 EmptySpaceFiller:
973 type: WHITE_STAINED_GLASS_PANE
974 name: '&7'
975 Buttons:
976 backButton: 9
977 Items:
978 '1':
979 type: BOOK
980 name: '&c&lWeapons Guide'
981 lore:
982 - '&7here you can choose what weapons'
983 - '&7this boss has. To choose simply click'
984 - '&7the desired hand, then click one of'
985 - '&7the preset weapons or click the diamond'
986 - '&7block to add a new weapon from your'
987 - '&7inventory.'
988 '4':
989 type: DIAMOND_SWORD
990 name: '&c&lMain Hand'
991 lore:
992 - '&7Click here to modify the'
993 - '&7main hand for the &f{name}&7.'
994 Button: MainHand
995 '6':
996 type: SHIELD
997 name: '&c&lOff Hand'
998 lore:
999 - '&7Click here to modify the'
1000 - '&7off hand for the &f{name}&7.'
1001 Button: OffHand
1002 '9':
1003 type: PAPER
1004 name: '&e&lGo Back'
1005 lore:
1006 - '&7Click here to go back.'
1007 MainHandEditorPanel:
1008 name: '&b&l{name} Editor'
1009 slots: 54
1010 Settings:
1011 fillTo: 45
1012 backButton: true
1013 Buttons:
1014 backButton: 54
1015 Items:
1016 '46':
1017 type: DIAMOND
1018 name: '&c&lRemove'
1019 lore:
1020 - '&7click here to remove the'
1021 - '&7currently equipped main hand.'
1022 Button: Remove
1023 '47':
1024 type: WHITE_STAINED_GLASS_PANE
1025 name: '&7'
1026 '48':
1027 type: WHITE_STAINED_GLASS_PANE
1028 name: '&7'
1029 '49':
1030 type: ARROW
1031 name: '&e&l&m<-&e&l Previous Page'
1032 lore:
1033 - '&7Click here to go to the previous'
1034 - '&7page of weapons.'
1035 PreviousPage: true
1036 '50':
1037 type: DIAMOND_BLOCK
1038 name: '&a&lAdd New Weapon'
1039 lore:
1040 - '&7Click here to add a new'
1041 - '&7weapon which you have in your'
1042 - '&7inventory.'
1043 Button: AddNew
1044 '51':
1045 type: ARROW
1046 name: '&e&lNext Page &e&l&m->'
1047 lore:
1048 - '&7Click here to go to the next'
1049 - '&7page of weapons.'
1050 NextPage: true
1051 '52':
1052 type: WHITE_STAINED_GLASS_PANE
1053 name: '&7'
1054 '53':
1055 type: WHITE_STAINED_GLASS_PANE
1056 name: '&7'
1057 '54':
1058 type: PAPER
1059 name: '&e&lGo Back'
1060 lore:
1061 - '&7Click here to go back.'
1062 OffHandEditorPanel:
1063 name: '&b&l{name} Editor'
1064 slots: 54
1065 Settings:
1066 fillTo: 45
1067 backButton: true
1068 Buttons:
1069 backButton: 54
1070 Items:
1071 '46':
1072 type: DIAMOND
1073 name: '&c&lRemove'
1074 lore:
1075 - '&7click here to remove the'
1076 - '&7currently equipped off hand.'
1077 Button: Remove
1078 '47':
1079 type: WHITE_STAINED_GLASS_PANE
1080 name: '&7'
1081 '48':
1082 type: WHITE_STAINED_GLASS_PANE
1083 name: '&7'
1084 '49':
1085 type: ARROW
1086 name: '&e&l&m<-&e&l Previous Page'
1087 lore:
1088 - '&7Click here to go to the previous'
1089 - '&7page of weapons.'
1090 PreviousPage: true
1091 '50':
1092 type: DIAMOND_BLOCK
1093 name: '&a&lAdd New Weapon'
1094 lore:
1095 - '&7Click here to add a new'
1096 - '&7weapon which you have in your'
1097 - '&7inventory.'
1098 Button: AddNew
1099 '51':
1100 type: ARROW
1101 name: '&e&lNext Page &e&l&m->'
1102 lore:
1103 - '&7Click here to go to the next'
1104 - '&7page of weapons.'
1105 NextPage: true
1106 '52':
1107 type: WHITE_STAINED_GLASS_PANE
1108 name: '&7'
1109 '53':
1110 type: WHITE_STAINED_GLASS_PANE
1111 name: '&7'
1112 '54':
1113 type: PAPER
1114 name: '&e&lGo Back'
1115 lore:
1116 - '&7Click here to go back.'
1117 SkillMainEditorPanel:
1118 name: '&b&l{name} Editor'
1119 slots: 9
1120 Settings:
1121 backButton: true
1122 emptySpaceFiller: true
1123 EmptySpaceFiller:
1124 type: WHITE_STAINED_GLASS_PANE
1125 name: '&7'
1126 Buttons:
1127 backButton: 9
1128 Items:
1129 '1':
1130 type: BOOK
1131 name: '&c&lSkill Guide'
1132 lore:
1133 - '&7Here you can configure the way the'
1134 - '&7skill system handles for this boss.'
1135 - '&7You can configure the overall chance,'
1136 - '&7skill message and the list of skills'
1137 - '&7that is assigned to this boss.'
1138 '4':
1139 type: GLOWSTONE_DUST
1140 name: '&e&lOverall Chance'
1141 lore:
1142 - '&7The current overall chance for'
1143 - '&7skills to be procced each hit is'
1144 - '&f{chance}%&7.'
1145 - '&7'
1146 - '&bLeft Click &8» &f+1.0'
1147 - '&bShift Left-Click &8» &f+0.1'
1148 - '&7'
1149 - '&bRight Click &8» &f-1.0'
1150 - '&bShift Right-Click &8» &f-0.1'
1151 Button: OverallChance
1152 '5':
1153 type: BOOK
1154 name: '&e&lSkills List'
1155 lore:
1156 - '&7Click here to select which skills'
1157 - '&7are currently selected for this boss.'
1158 Button: SkillList
1159 '6':
1160 type: PAPER
1161 name: '&e&lMaster Message'
1162 lore:
1163 - '&7Click here to modify the'
1164 - '&7master message for when a'
1165 - '&7skill is proced. If the'
1166 - '&7specific skill has got a'
1167 - '&7customMessage dedicated'
1168 - '&7to it, this message will'
1169 - '&7be ignored.'
1170 Button: Message
1171 '9':
1172 type: PAPER
1173 name: '&e&lGo Back'
1174 lore:
1175 - '&7Click here to go back.'
1176 StatisticsMainEditorPanel:
1177 name: '&b&l{name} Editor'
1178 slots: 9
1179 Settings:
1180 backButton: true
1181 emptySpaceFiller: true
1182 EmptySpaceFiller:
1183 type: WHITE_STAINED_GLASS_PANE
1184 name: '&7'
1185 Buttons:
1186 backButton: 9
1187 Items:
1188 '1':
1189 type: BOOK
1190 name: '&c&lStatistics Guide'
1191 lore:
1192 - '&7Here you can configure the way the'
1193 - '&7skill system handles for this boss.'
1194 - '&7You can configure the overall chance,'
1195 - '&7skill message and the list of skills'
1196 - '&7that is assigned to this boss.'
1197 '4':
1198 type: NAME_TAG
1199 name: '&e&lChange the Display Name'
1200 lore:
1201 - '&7Here you can change the display name'
1202 - '&7of the entity. It is currently:'
1203 - '&f{displayName}'
1204 - '&7'
1205 - '&7When u click this it will close the'
1206 - '&7GUI and suggest you to enter the new'
1207 - '&7display name in chat.'
1208 Button: DisplayName
1209 '5':
1210 type: SLIME_SPAWN_EGG
1211 name: '&e&lChange the Entity Type'
1212 lore:
1213 - '&7This will open a GUI and you can select'
1214 - '&7your new entity type.'
1215 Button: EntityType
1216 '6':
1217 type: REDSTONE
1218 name: '&e&lChange the Health'
1219 lore:
1220 - '&7The current health for this entity'
1221 - '&7is &c{health}'
1222 - '&7'
1223 - '&bLeft Click &8» &f+1.0'
1224 - '&bShift Left-Click &8» &f+0.1'
1225 - '&7'
1226 - '&bRight Click &8» &f-1.0'
1227 - '&bShift Right-Click &8» &f-0.1'
1228 Button: Health
1229 '9':
1230 type: PAPER
1231 name: '&e&lGo Back'
1232 lore:
1233 - '&7Click here to go back.'
1234 CommandsEditorPanel:
1235 name: '&b&l{name} Editor'
1236 slots: 9
1237 Settings:
1238 backButton: true
1239 emptySpaceFiller: true
1240 EmptySpaceFiller:
1241 type: WHITE_STAINED_GLASS_PANE
1242 name: '&7'
1243 Buttons:
1244 backButton: 9
1245 Items:
1246 '1':
1247 type: BOOK
1248 name: '&c&lCommands Guide'
1249 lore:
1250 - '&7Here you can configure which command set'
1251 - '&7the boss has for specific events.'
1252 '4':
1253 type: TALL_GRASS
1254 name: '&e&lOn Spawn'
1255 lore:
1256 - '&7Here you can change the command for'
1257 - '&7the spawn of the boss.'
1258 - '&7'
1259 - '&fCurrently Selected: &7{onSpawn}'
1260 Button: OnSpawn
1261 '6':
1262 type: REDSTONE
1263 name: '&e&lOn Death'
1264 lore:
1265 - '&7Here you can change the command'
1266 - '&7the death of the boss.'
1267 - '&7'
1268 - '&fCurrently Selected: &7{onDeath}'
1269 Button: OnDeath
1270 '9':
1271 type: PAPER
1272 name: '&e&lGo Back'
1273 lore:
1274 - '&7Click here to go back.'
1275 TextEditorMainPanel:
1276 name: '&b&l{name} Editor'
1277 slots: 9
1278 Settings:
1279 backButton: true
1280 emptySpaceFiller: true
1281 EmptySpaceFiller:
1282 type: WHITE_STAINED_GLASS_PANE
1283 name: '&7'
1284 Buttons:
1285 backButton: 9
1286 Items:
1287 '1':
1288 type: BOOK
1289 name: '&c&lText Guide'
1290 lore:
1291 - '&7Here you can configure which command set'
1292 - '&7the boss has for specific events.'
1293 '4':
1294 type: TALL_GRASS
1295 name: '&e&lOn Spawn'
1296 lore:
1297 - '&7Here you can change the settings for'
1298 - '&7the spawn messages of the boss.'
1299 Button: OnSpawn
1300 '5':
1301 type: REDSTONE_TORCH
1302 name: '&e&lTaunts'
1303 lore:
1304 - '&7Here you can adjust the settings for'
1305 - '&7the taunts of the boss.'
1306 Button: Taunts
1307 '6':
1308 type: REDSTONE
1309 name: '&e&lOn Death'
1310 lore:
1311 - '&7Here you can change the settings for'
1312 - '&7the death messages of the boss.'
1313 Button: OnDeath
1314 '9':
1315 type: PAPER
1316 name: '&e&lGo Back'
1317 lore:
1318 - '&7Click here to go back.'
1319 DeathTextEditorPanel:
1320 name: '&b&l{name} Editor'
1321 slots: 9
1322 Settings:
1323 backButton: true
1324 emptySpaceFiller: true
1325 EmptySpaceFiller:
1326 type: WHITE_STAINED_GLASS_PANE
1327 name: '&7'
1328 Buttons:
1329 backButton: 5
1330 Items:
1331 '2':
1332 type: TALL_GRASS
1333 name: '&e&lMain Message'
1334 lore:
1335 - '&7Here you can change the main message that is'
1336 - '&7currently selected.'
1337 - '&7'
1338 - '&bCurrent: &f{mainMessage}'
1339 Button: MainMessage
1340 '3':
1341 type: PLAYER_HEAD
1342 name: '&e&lPosition Message'
1343 lore:
1344 - '&7Here you can change the position message that is'
1345 - '&7currently selected.'
1346 - '&7'
1347 - '&bCurrent: &f{positionMessage}'
1348 - '&7'
1349 - '&7The position message is a message that is'
1350 - '&7injected in to the main message to display'
1351 - '&7the positions, damage and percentage of damage'
1352 - '&7that the selected amount of people did to'
1353 - '&7the boss.'
1354 Button: PositionMessage
1355 '5':
1356 type: PAPER
1357 name: '&e&lGo Back'
1358 lore:
1359 - '&7Click here to go back.'
1360 '7':
1361 type: REDSTONE_BLOCK
1362 name: '&e&lOnly Show'
1363 lore:
1364 - '&7Here you can change the amount of damaging'
1365 - '&7users it will display on the main message'
1366 - '&7with the position message injection.'
1367 - '&7Currently it will show the top &f{onlyShow}'
1368 - '&7players on the death message.'
1369 - '&7'
1370 - '&bLeft Click &8» &f+1'
1371 - '&bRight Click &8» &f-1'
1372 Button: OnlyShow
1373 '8':
1374 type: REDSTONE
1375 name: '&e&lRadius'
1376 lore:
1377 - '&7Here you can change the radius for'
1378 - '&7this message. It is currently: &f{radius}'
1379 - '&7blocks. Set it to &f-1&7 if you want it'
1380 - '&7to be a server-wide broadcast.'
1381 - '&7'
1382 - '&bLeft Click &8» &f+1'
1383 - '&bShift Left-Click &8» &f+10'
1384 - '&7'
1385 - '&bRight Click &8» &f-1'
1386 - '&bShift Right-Click &8» &f-10'
1387 Button: Radius
1388 SpawnTextEditorPanel:
1389 name: '&b&l{name} Editor'
1390 slots: 9
1391 Settings:
1392 backButton: true
1393 emptySpaceFiller: true
1394 EmptySpaceFiller:
1395 type: WHITE_STAINED_GLASS_PANE
1396 name: '&7'
1397 Buttons:
1398 backButton: 5
1399 Items:
1400 '2':
1401 type: TALL_GRASS
1402 name: '&e&lSelect Message'
1403 lore:
1404 - '&7Here you can change the message that is'
1405 - '&7currently selected.'
1406 - '&7'
1407 - '&bCurrent: &f{selected}'
1408 Button: Select
1409 '5':
1410 type: PAPER
1411 name: '&e&lGo Back'
1412 lore:
1413 - '&7Click here to go back.'
1414 '8':
1415 type: REDSTONE
1416 name: '&e&lRadius'
1417 lore:
1418 - '&7Here you can change the radius for'
1419 - '&7this message. It is currently: &f{radius}'
1420 - '&7blocks. Set it to &f-1&7 if you want it'
1421 - '&7to be a server-wide broadcast.'
1422 - '&7'
1423 - '&bLeft Click &8» &f+1'
1424 - '&bShift Left-Click &8» &f+10'
1425 - '&7'
1426 - '&bRight Click &8» &f-1'
1427 - '&bShift Right-Click &8» &f-10'
1428 Button: Radius
1429 TauntEditorPanel:
1430 name: '&b&l{name} Editor'
1431 slots: 9
1432 Settings:
1433 backButton: true
1434 emptySpaceFiller: true
1435 EmptySpaceFiller:
1436 type: WHITE_STAINED_GLASS_PANE
1437 name: '&7'
1438 Buttons:
1439 backButton: 9
1440 Items:
1441 '3':
1442 type: REDSTONE
1443 name: '&e&lRadius'
1444 lore:
1445 - '&7Here you can change the radius that players'
1446 - '&7will see the taunts in. It is currently: &f{radius}'
1447 - '&7blocks. Set it to &f-1&7 if you want it'
1448 - '&7to be a server-wide broadcast.'
1449 - '&7'
1450 - '&bLeft Click &8» &f+1'
1451 - '&bShift Left-Click &8» &f+10'
1452 - '&7'
1453 - '&bRight Click &8» &f-1'
1454 - '&bShift Right-Click &8» &f-10'
1455 Button: Radius
1456 '5':
1457 type: BOOK
1458 name: '&e&lTaunts'
1459 lore:
1460 - '&7Here you can select the taunts that the boss'
1461 - '&7will say while he is active. If this list is'
1462 - '&7empty he won''t say anything.'''
1463 - '&7'
1464 - '&bCurrently Selected:'
1465 - '&f{taunts}'
1466 Button: Taunts
1467 '7':
1468 type: CLOCK
1469 name: '&e&lDelay'
1470 lore:
1471 - '&7Here you can change the delay between each'
1472 - '&7taunt that the boss says. The delay is'
1473 - '&7currently set to &f{delay}s&7. This time is in'
1474 - '&7seconds. Once the boss has gone through the'
1475 - '&7list of taunts he will start again at the'
1476 - '&7beginning until he''s dead.'''
1477 - '&7'
1478 - '&bLeft Click &8» &f+1'
1479 - '&bShift Left-Click &8» &f+10'
1480 - '&7'
1481 - '&bRight Click &8» &f-1'
1482 - '&bShift Right-Click &8» &f-10'
1483 Button: Delay
1484 '9':
1485 type: PAPER
1486 name: '&e&lGo Back'
1487 lore:
1488 - '&7Click here to go back.'
1489 SkillEditorPanel:
1490 name: '&b&l{name} Skill Editor'
1491 slots: 18
1492 Settings:
1493 emptySpaceFiller: true
1494 EmptySpaceFiller:
1495 type: WHITE_STAINED_GLASS_PANE
1496 name: '&7'
1497 Items:
1498 '2':
1499 type: BOOK
1500 name: '&e&lCustom Message'
1501 lore:
1502 - '&7Click here to change the custom message'
1503 - '&7assigned to the skill. This will override'
1504 - '&7the master message assigned to the boss when'
1505 - '&7this skill is called.'
1506 - '&7'
1507 - '&bCurrently: &f{customMessage}'
1508 - '&7'
1509 - '&7To remove this message simply right click'
1510 - '&7and it will then remove this and go back'
1511 - '&7to using the master message assigned to the'
1512 - '&7boss.'
1513 Button: CustomMessage
1514 '3':
1515 type: REDSTONE
1516 name: '&e&lRadius'
1517 lore:
1518 - '&7Here you can change the radius that the skill'
1519 - '&7will see be called to within. It is currently'
1520 - '&7set to &f{radius} blocks.'
1521 - '&7'
1522 - '&bLeft Click &8» &f+1'
1523 - '&bShift Left-Click &8» &f+10'
1524 - '&7'
1525 - '&bRight Click &8» &f-1'
1526 - '&bShift Right-Click &8» &f-10'
1527 Button: Radius
1528 '5':
1529 type: DIAMOND
1530 name: '&e&lCustom Data'
1531 lore:
1532 - '&7Click here to edit the custom data related'
1533 - '&7to this skill. If it is a Potion skill you'
1534 - '&7can modify the potions, etc. etc.'
1535 Button: CustomData
1536 '7':
1537 type: TORCH
1538 name: '&e&lMode'
1539 lore:
1540 - '&bCurrently: &f{mode}'
1541 - '&7'
1542 - '&7Click here to change the mode of the custom'
1543 - '&7skill. It will cycle between all different'
1544 - '&7types so when you find the right mode you can'
1545 - '&7leave it and it will automatically save to'
1546 - '&7that mode.'
1547 Button: Mode
1548 '8':
1549 type: PAPER
1550 name: '&e&lDisplay Name'
1551 lore:
1552 - '&bCurrently: &f{displayName}'
1553 - '&7'
1554 - '&7This is the skill display name. It is used'
1555 - '&7in many things, from the in-game display of'
1556 - '&7the skill, to the debug messages. So make'
1557 - '&7sure it stands out and is unique, or not.'
1558 Button: DisplayName
1559 '14':
1560 type: GUNPOWDER
1561 name: '&e&lType'
1562 lore:
1563 - '&bCurrently: &f{type}'
1564 - '&7Click this to change the skill type. Keep'
1565 - '&7in mind that when you change your skill'
1566 - '&7type the previous custom data will be erased'
1567 - '&7to make room for the new custom data.'
1568 Button: Type
1569 SkillTypeEditorPanel:
1570 name: '&b&l{name} Skill Editor'
1571 slots: 9
1572 Settings:
1573 backButton: true
1574 emptySpaceFiller: true
1575 EmptySpaceFiller:
1576 type: WHITE_STAINED_GLASS_PANE
1577 name: '&7'
1578 Buttons:
1579 backButton: 5
1580 Items:
1581 '2':
1582 type: BOOK
1583 name: '&e&lCommand Skill Type'
1584 lore:
1585 - '&7If you set this to the skill type'
1586 - '&7then you will be able to set commands'
1587 - '&7to be applied to the targeted players'
1588 - '&7when this skill is called.'
1589 - '&7'
1590 - '&c&lWARNING'
1591 - '&7This will remove any previous'
1592 - '&7custom skill data.'
1593 Button: Command
1594 '3':
1595 type: EMERALD
1596 name: '&e&lCustom Skill Type'
1597 lore:
1598 - '&7If you want to use a custom skill for'
1599 - '&7this skill, select this skill type then'
1600 - '&7in your custom data configuration you'
1601 - '&7can select which custom skill it is'
1602 - '&7assigned to.'
1603 - '&7'
1604 - '&c&lWARNING'
1605 - '&7This will remove any previous'
1606 - '&7custom skill data.'
1607 Button: Custom
1608 '5':
1609 type: PAPER
1610 name: '&e&lGo Back'
1611 lore:
1612 - '&7Click here to go back.'
1613 '7':
1614 type: SPLASH_POTION
1615 name: '&e&lPotion Skill Type'
1616 lore:
1617 - '&7If you want to apply potions to'
1618 - '&7the targeted players when this skill is'
1619 - '&7called you can use this skill type.'
1620 - '&7'
1621 - '&c&lWARNING'
1622 - '&7This will remove any previous'
1623 - '&7custom skill data.'
1624 Button: Potion
1625 '8':
1626 type: CREEPER_HEAD
1627 name: '&e&lGroup Skill Type'
1628 lore:
1629 - '&7If you want to have multiple skills under'
1630 - '&7one skill select this skill type and you'
1631 - '&7can connect it to some of the already existing'
1632 - '&7skills so you can have more then one go off'
1633 - '&7from one skill calling. Only this displayName'
1634 - '&7and customMessage will be used, the connected'
1635 - '&7skill displayName and customMessage will be'
1636 - '&7ignored.'
1637 - '&7'
1638 - '&c&lWARNING'
1639 - '&7This will remove any previous'
1640 - '&7custom skill data.'
1641 Button: Group
1642 PotionSkillEditorPanel:
1643 name: '&b&l{name} Skill Editor'
1644 slots: 54
1645 Settings:
1646 backButton: true
1647 fillTo: 45
1648 Buttons:
1649 backButton: 54
1650 Items:
1651 '46':
1652 type: BOOK
1653 name: '&e&lPotion Guide'
1654 lore:
1655 - '&7Here you can adjust the potion effects'
1656 - '&7that are applied when the skill is'
1657 - '&7called. If you want to remove a potion'
1658 - '&7effect simply click on the potion and'
1659 - '&7it will removed from the skill. If you'
1660 - '&7want to add a new potion effect click'
1661 - '&7on the green emerald block.'
1662 '47':
1663 type: GLASS_PANE
1664 name: '&7'
1665 '48':
1666 type: GLASS_PANE
1667 name: '&7'
1668 '49':
1669 type: ARROW
1670 name: '&e&l&m<-&e&l Previous Page'
1671 lore:
1672 - '&7Click here to go to the previous'
1673 - '&7page of custom potion effects.'
1674 PreviousPage: true
1675 '50':
1676 type: EMERALD_BLOCK
1677 name: '&e&lCreate a new Potion Effect'
1678 lore:
1679 - '&7Click here to create a new potion'
1680 - '&7effect.'
1681 Button: PotionEffect
1682 '51':
1683 type: ARROW
1684 name: '&e&lNext Page &e&l&m->'
1685 lore:
1686 - '&7Click here to go to the next'
1687 - '&7page of custom potion effects.'
1688 NextPage: true
1689 '52':
1690 type: GLASS_PANE
1691 name: '&7'
1692 '53':
1693 type: GLASS_PANE
1694 name: '&7'
1695 '54':
1696 type: PAPER
1697 name: '&e&lGo Back'
1698 lore:
1699 - '&7Click here to go back.'
1700 CreatePotionEffectEditorPanel:
1701 name: '&b&lCreate Potion Effect'
1702 slots: 9
1703 Settings:
1704 emptySpaceFiller: true
1705 EmptySpaceFiller:
1706 type: WHITE_STAINED_GLASS_PANE
1707 name: '&7'
1708 Items:
1709 '1':
1710 type: GRAY_DYE
1711 name: '&c&lCancel Potion Effect'
1712 lore:
1713 - '&7Click here to cancel the creation'
1714 - '&7of this potion effect.'
1715 Button: Cancel
1716 '4':
1717 type: EMERALD
1718 name: '&e&lLevel'
1719 lore:
1720 - '&bCurrently: &f{level}'
1721 - '&7'
1722 - '&7Click here to change the level'
1723 - '&7of the potion effect.'
1724 - '&7'
1725 - '&bLeft Click &8» &f+1'
1726 - '&bRight Click &8» &f-1'
1727 Button: Level
1728 '5':
1729 type: GUNPOWDER
1730 name: '&e&lPotion Effect Type'
1731 lore:
1732 - '&bCurrently: &f{effect}'
1733 - '&7'
1734 - '&7Click here to change the potion'
1735 - '&7effect type.'
1736 Button: Effect
1737 '6':
1738 type: CLOCK
1739 name: '&e&lDuration'
1740 lore:
1741 - '&bCurrently: &f{duration}s'
1742 - '&7'
1743 - '&7Click here to change the duration'
1744 - '&7of the potion effect.'
1745 - '&7'
1746 - '&bLeft Click &8» &f+1'
1747 - '&bShift Left-Click &8» &f+10'
1748 - '&7'
1749 - '&bRight Click &8» &f-1'
1750 - '&bShift Right-Click &8» &f-10'
1751 Button: Duration
1752 '9':
1753 type: LIME_DYE
1754 name: '&b&lConfirm'
1755 lore:
1756 - '&7Click here to confirm the creation'
1757 - '&7of the potion effect with data:'
1758 - '&7'
1759 - '&bDuration: &f{duration}s'
1760 - '&bEffect: &f{effect}'
1761 - '&bLevel: &f{level}'
1762 Button: Confirm
1763 CommandSkillEditorPanel:
1764 name: '&b&l{name} Skill Editor'
1765 slots: 54
1766 Settings:
1767 backButton: true
1768 fillTo: 45
1769 Buttons:
1770 backButton: 54
1771 Items:
1772 '46':
1773 type: BOOK
1774 name: '&e&lCommand Guide'
1775 lore:
1776 - '&7Here you can adjust the commands that'
1777 - '&7are applied when the skill is called.'
1778 - '&7If you want to remove a command section'
1779 - '&7simply just shift left click the section'
1780 - '&7and it will be deleted.'
1781 - '&7To create a new section click the green'
1782 - '&7emerald block at the bottom middle of the'
1783 - '&7GUI.'
1784 '47':
1785 type: GLASS_PANE
1786 name: '&7'
1787 '48':
1788 type: GLASS_PANE
1789 name: '&7'
1790 '49':
1791 type: ARROW
1792 name: '&e&l&m<-&e&l Previous Page'
1793 lore:
1794 - '&7Click here to go to the previous'
1795 - '&7page of command sections.'
1796 PreviousPage: true
1797 '50':
1798 type: EMERALD_BLOCK
1799 name: '&e&lAdd a new Command Section'
1800 lore:
1801 - '&7Click here to add a new command section'
1802 - '&7to the list.'
1803 Button: AddNew
1804 '51':
1805 type: ARROW
1806 name: '&e&lNext Page &e&l&m->'
1807 lore:
1808 - '&7Click here to go to the next'
1809 - '&7page of command sections.'
1810 NextPage: true
1811 '52':
1812 type: GLASS_PANE
1813 name: '&7'
1814 '53':
1815 type: GLASS_PANE
1816 name: '&7'
1817 '54':
1818 type: PAPER
1819 name: '&e&lGo Back'
1820 lore:
1821 - '&7Click here to go back.'
1822 ModifyCommandEditorPanel:
1823 name: '&b&lCommand Editor'
1824 slots: 9
1825 Settings:
1826 backButton: true
1827 emptySpaceFiller: true
1828 EmptySpaceFiller:
1829 type: WHITE_STAINED_GLASS_PANE
1830 name: '&7'
1831 Buttons:
1832 backButton: 5
1833 Items:
1834 '3':
1835 type: BOOK
1836 name: '&e&lCommands'
1837 lore:
1838 - '&fCurrently selected commands:'
1839 - '&7{commands}'
1840 Button: Commands
1841 '5':
1842 type: PAPER
1843 name: '&e&lGo Back'
1844 lore:
1845 - '&7Click here to go back.'
1846 '7':
1847 type: GUNPOWDER
1848 name: '&e&lChance'
1849 lore:
1850 - '&bCurrently: &f{chance}%'
1851 - '&7'
1852 - '&7Click here to modify the chance'
1853 - '&7value for this boss.'
1854 - '&7'
1855 - '&bLeft Click &8» &f+1.0%'
1856 - '&bShift Left-Click &8» &f+0.1%'
1857 - '&7'
1858 - '&bRight Click &8» &f-1.0%'
1859 - '&bShift Right-Click &8» &f-0.1%'
1860 Button: Chance
1861 CustomSkillEditorPanel:
1862 name: '&b&l{name} Skill Editor'
1863 slots: 9
1864 Settings:
1865 backButton: true
1866 emptySpaceFiller: true
1867 EmptySpaceFiller:
1868 type: WHITE_STAINED_GLASS_PANE
1869 name: '&7'
1870 Buttons:
1871 backButton: 9
1872 Items:
1873 '4':
1874 type: BOOK
1875 name: '&e&lCustom Skill Type'
1876 lore:
1877 - '&bCurrently: &f{type}'
1878 - '&7'
1879 - '&7Click here to choose from one'
1880 - '&7of the connected and set up'
1881 - '&7custom skill types. This will'
1882 - '&7also display any of the external'
1883 - '&7custom skill types that are properly'
1884 - '&7connected to the plugin.'
1885 Button: Type
1886 '5':
1887 type: DIAMOND
1888 name: '&e&lSpecial Settings'
1889 lore:
1890 - '&7Click here to edit any special settings that'
1891 - '&7are also included in this custom skill. If'
1892 - '&7there is none then this button will not open'
1893 - '&7another GUI.'
1894 Button: SpecialSettings
1895 '6':
1896 type: REDSTONE
1897 name: '&e&lMultiplier'
1898 lore:
1899 - '&bCurrently: &f{multiplier}'
1900 - '&7'
1901 - '&7Click here to adjust the multiplier'
1902 - '&7for the custom skill. Some skills will'
1903 - '&7use this option, but some won''t. This'''
1904 - '&7custom skill &f{usesMultiplier}&7 use'
1905 - '&7multiplier option.'
1906 - '&7'
1907 - '&bLeft Click &8» &f+1.0'
1908 - '&bShift Left-Click &8» &f+0.1'
1909 - '&7'
1910 - '&bMiddle Click &8» &7Removes multiplier'
1911 - '&7'
1912 - '&bRight Click &8» &f-1.0'
1913 - '&bShift Right-Click &8» &f-0.1'
1914 Button: Multiplier
1915 '9':
1916 type: PAPER
1917 name: '&e&lGo Back'
1918 lore:
1919 - '&7Click here to go back.'
1920 CustomSkillTypeEditorPanel:
1921 name: '&b&l{name} Skill Editor'
1922 slots: 54
1923 Settings:
1924 backButton: true
1925 fillTo: 45
1926 Buttons:
1927 backButton: 54
1928 Items:
1929 '46':
1930 type: BOOK
1931 name: '&c&lSkill Type Guide'
1932 lore:
1933 - '&7When selecting the custom skill type'
1934 - '&7it is easiest to know what it is if'
1935 - '&7you keep it related to the name of the'
1936 - '&7skill. All you need to change the type'
1937 - '&7is click on a new type from within this'
1938 - '&7menu.'
1939 - '&7'
1940 - '&7To import new custom skill types you'
1941 - '&7can get them custom made and injected'
1942 - '&7in to the plugin or you can suggest them'
1943 - '&7to be added in to the plugin.'
1944 '47':
1945 type: GLASS_PANE
1946 name: '&7'
1947 '48':
1948 type: GLASS_PANE
1949 name: '&7'
1950 '49':
1951 type: ARROW
1952 name: '&e&l&m<-&e&l Previous Page'
1953 lore:
1954 - '&7Click here to go to the previous'
1955 - '&7page of custom skill types.'
1956 PreviousPage: true
1957 '50':
1958 type: EMERALD_BLOCK
1959 name: '&b&lSelected Custom Skill Type'
1960 lore:
1961 - '&bCurrently: &f{selected}'
1962 - '&7'
1963 - '&7This is the currently assigned'
1964 - '&7custom skill type to the skill.'
1965 - '&7If you would like to change this'
1966 - '&7simply click another one in this'
1967 - '&7menu.'
1968 '51':
1969 type: ARROW
1970 name: '&e&lNext Page &e&l&m->'
1971 lore:
1972 - '&7Click here to go to the next'
1973 - '&7page of custom skill types.'
1974 NextPage: true
1975 '52':
1976 type: GLASS_PANE
1977 name: '&7'
1978 '53':
1979 type: GLASS_PANE
1980 name: '&7'
1981 '54':
1982 type: REDSTONE
1983 name: '&cClick here to go back'
1984 lore:
1985 - '&7Click this button to go back to'
1986 - '&7the skill editor panel to configure'
1987 - '&7the general skill options.'
1988 SpecialSettingsEditorPanel:
1989 name: '&b&l{name} Special Settings'
1990 slots: 54
1991 Settings:
1992 backButton: true
1993 fillTo: 45
1994 Buttons:
1995 backButton: 54
1996 Items:
1997 '46':
1998 type: BOOK
1999 name: '&c&lSpecial Settings Guide'
2000 lore:
2001 - '&7Here any special settings that have'
2002 - '&7been assigned to a skill type will'
2003 - '&7show up. If this GUI is empty then there'
2004 - '&7is no special settings related to the'
2005 - '&7skill.'
2006 '47':
2007 type: GLASS_PANE
2008 name: '&7'
2009 '48':
2010 type: GLASS_PANE
2011 name: '&7'
2012 '49':
2013 type: ARROW
2014 name: '&e&l&m<-&e&l Previous Page'
2015 lore:
2016 - '&7Click here to go to the previous'
2017 - '&7page of special settings.'
2018 PreviousPage: true
2019 '50':
2020 type: EMERALD_BLOCK
2021 name: '&b&lSelected Custom Skill Type'
2022 lore:
2023 - '&bCurrently: &f{selected}'
2024 - '&7'
2025 - '&7This is the currently assigned'
2026 - '&7custom skill type to the skill.'
2027 - '&7If you would like to change this'
2028 - '&7simply click another one in the'
2029 - '&7skill type menu.'
2030 '51':
2031 type: ARROW
2032 name: '&e&lNext Page &e&l&m->'
2033 lore:
2034 - '&7Click here to go to the next'
2035 - '&7page of special settings.'
2036 NextPage: true
2037 '52':
2038 type: GLASS_PANE
2039 name: '&7'
2040 '53':
2041 type: GLASS_PANE
2042 name: '&7'
2043 '54':
2044 type: REDSTONE
2045 name: '&cClick here to go back'
2046 lore:
2047 - '&7Click this button to go back to'
2048 - '&7the skill editor panel to configure'
2049 - '&7the general skill options.'
2050 DropTableMainEditorPanel:
2051 name: '&b&l{name} Editor'
2052 slots: 9
2053 Settings:
2054 emptySpaceFiller: true
2055 backButton: true
2056 Buttons:
2057 backButton: 9
2058 EmptySpaceFiller:
2059 type: WHITE_STAINED_GLASS_PANE
2060 name: '&7'
2061 Items:
2062 '1':
2063 type: BOOK
2064 name: '&c&lDrop Table Guide'
2065 lore:
2066 - '&7Here you are able to configure'
2067 - '&7each aspect of the drop table to'
2068 - '&7your liking. Remember that the moment'
2069 - '&7something changes then it will also'
2070 - '&7change for any live bosses.'
2071 '4':
2072 type: GUNPOWDER
2073 name: '&e&lType'
2074 lore:
2075 - '&bCurrently: &f{type}'
2076 - '&7Click this to change the drop table type. Keep'
2077 - '&7in mind that when you change your drop table'
2078 - '&7type the previous table data will be erased'
2079 - '&7to make room for the new table format.'
2080 Button: Type
2081 '6':
2082 type: DIAMOND
2083 name: '&e&lRewards'
2084 lore:
2085 - '&7Click here to edit the rewards related to'
2086 - '&7this drop table. The menu that appears will'
2087 - '&7be relevant to the drop table type.'
2088 Button: Rewards
2089 '9':
2090 type: REDSTONE
2091 name: '&cClick here to go back'
2092 lore:
2093 - '&7Click this button to go back to'
2094 - '&7the drop table list page.'
2095 DropTableTypeEditorPanel:
2096 name: '&b&l{name} Editor'
2097 slots: 9
2098 Settings:
2099 backButton: true
2100 emptySpaceFiller: true
2101 EmptySpaceFiller:
2102 type: WHITE_STAINED_GLASS_PANE
2103 name: '&7'
2104 Buttons:
2105 backButton: 9
2106 Items:
2107 '3':
2108 type: SPLASH_POTION
2109 name: '&e&lSpray Drop Table Type'
2110 lore:
2111 - '&7If you set this to the drop table type'
2112 - '&7then you will be able to set rewards that'
2113 - '&7will be sprayed out from the bosses'
2114 - '&7location in to random locations around him.'
2115 - '&7'
2116 - '&c&lWARNING'
2117 - '&7This will remove any previous'
2118 - '&7custom reward data.'
2119 Button: Spray
2120 '5':
2121 type: HOPPER
2122 name: '&e&lDrop Drop Table Type'
2123 lore:
2124 - '&7If you set this to the drop table type'
2125 - '&7then you will be able to set rewards that'
2126 - '&7will be drop on the bosses death location'
2127 - '&7for players to loot.'
2128 - '&7'
2129 - '&c&lWARNING'
2130 - '&7This will remove any previous'
2131 - '&7custom reward data.'
2132 Button: Drop
2133 '7':
2134 type: EMERALD
2135 name: '&e&lGive Drop Table Type'
2136 lore:
2137 - '&7If you set this to the drop table type'
2138 - '&7then you will be able to set rewards that'
2139 - '&7will be given to the specified damaging'
2140 - '&7positions on the boss damage map.'
2141 - '&7'
2142 - '&c&lWARNING'
2143 - '&7This will remove any previous'
2144 - '&7custom reward data.'
2145 Button: Give
2146 '9':
2147 type: PAPER
2148 name: '&e&lGo Back'
2149 lore:
2150 - '&7Click here to go back.'
2151 SprayDropTableMainEditMenu:
2152 name: '&b&l{name} Editor'
2153 slots: 9
2154 Settings:
2155 backButton: true
2156 emptySpaceFiller: true
2157 EmptySpaceFiller:
2158 type: WHITE_STAINED_GLASS_PANE
2159 name: '&7'
2160 Buttons:
2161 backButton: 5
2162 Items:
2163 '2':
2164 type: DIAMOND
2165 name: '&e&lRewards'
2166 lore:
2167 - '&7Click here to modify the rewards and their'
2168 - '&7assigned drop chances. You can add more by'
2169 - '&7clicking the emerald block at the middle'
2170 - '&7bottom of the rewards menu.'
2171 Button: Rewards
2172 '3':
2173 type: GUNPOWDER
2174 name: '&e&lRandom Drops'
2175 lore:
2176 - '&bCurrently: &f{randomDrops}'
2177 - '&7Click here to toggle the random drop mode.'
2178 - '&7If this is set to &ftrue&7 then when the'
2179 - '&7drop table is called it will shuffle the'
2180 - '&7list contents so it''s not in the same order.'''
2181 - '&7If this is set to &ffalse&7 then when the'
2182 - '&7drop table is called it will go from top to'
2183 - '&7bottom through the list.'
2184 Button: RandomDrops
2185 '5':
2186 type: REDSTONE
2187 name: '&e&lGo Back'
2188 lore:
2189 - '&7Click here to go back.'
2190 '7':
2191 type: PAPER
2192 name: '&e&lMax Distance'
2193 lore:
2194 - '&bCurrently: &f{maxDistance}'
2195 - '&7Click here to modify the maximum distance'
2196 - '&7an item can be thrown from the bosses death'
2197 - '&7location when the drop table is called.'
2198 - '&7'
2199 - '&bLeft Click &8» &f+1'
2200 - '&bShift Left-Click &8» &f+10'
2201 - '&7'
2202 - '&bRight Click &8» &f-1'
2203 - '&bShift Right-Click &8» &f-10'
2204 Button: MaxDistance
2205 '8':
2206 type: EMERALD
2207 name: '&e&lMax Drops'
2208 lore:
2209 - '&bCurrently: &f{maxDrops}'
2210 - '&7Click here to modify the maximum amount of'
2211 - '&7drops this drop table can have. Keep in mind'
2212 - '&7that when getting drops the drop table will'
2213 - '&7only cycle through the list once. Not until'
2214 - '&7this amount of drops has been met.'
2215 - '&7'
2216 - '&bLeft Click &8» &f+1'
2217 - '&bShift Left-Click &8» &f+10'
2218 - '&7'
2219 - '&bRight Click &8» &f-1'
2220 - '&bShift Right-Click &8» &f-10'
2221 Button: MaxDrops
2222 DropDropTableMainEditMenu:
2223 name: '&b&l{name} Editor'
2224 slots: 9
2225 Settings:
2226 backButton: true
2227 emptySpaceFiller: true
2228 EmptySpaceFiller:
2229 type: WHITE_STAINED_GLASS_PANE
2230 name: '&7'
2231 Buttons:
2232 backButton: 9
2233 Items:
2234 '3':
2235 type: DIAMOND
2236 name: '&e&lRewards'
2237 lore:
2238 - '&7Click here to modify the rewards and their'
2239 - '&7assigned drop chances. You can add more by'
2240 - '&7clicking the emerald block at the middle'
2241 - '&7bottom of the rewards menu.'
2242 Button: Rewards
2243 '4':
2244 type: GUNPOWDER
2245 name: '&e&lRandom Drops'
2246 lore:
2247 - '&bCurrently: &f{randomDrops}'
2248 - '&7Click here to toggle the random drop mode.'
2249 - '&7If this is set to &ftrue&7 then when the'
2250 - '&7drop table is called it will shuffle the'
2251 - '&7list contents so it''s not in the same order.'''
2252 - '&7If this is set to &ffalse&7 then when the'
2253 - '&7drop table is called it will go from top to'
2254 - '&7bottom through the list.'
2255 Button: RandomDrops
2256 '5':
2257 type: EMERALD
2258 name: '&e&lMax Drops'
2259 lore:
2260 - '&bCurrently: &f{maxDrops}'
2261 - '&7Click here to modify the maximum amount of'
2262 - '&7drops this drop table can have. Keep in mind'
2263 - '&7that when getting drops the drop table will'
2264 - '&7only cycle through the list once. Not until'
2265 - '&7this amount of drops has been met.'
2266 - '&7'
2267 - '&bLeft Click &8» &f+1'
2268 - '&bShift Left-Click &8» &f+10'
2269 - '&7'
2270 - '&bRight Click &8» &f-1'
2271 - '&bShift Right-Click &8» &f-10'
2272 Button: MaxDrops
2273 '9':
2274 type: REDSTONE
2275 name: '&e&lGo Back'
2276 lore:
2277 - '&7Click here to go back.'
2278 GiveRewardPositionListMenu:
2279 name: '&b&l{name} DropTable'
2280 slots: 54
2281 Settings:
2282 backButton: true
2283 fillTo: 45
2284 Buttons:
2285 backButton: 54
2286 Items:
2287 '46':
2288 type: BOOK
2289 name: '&c&lGive Position Reward Guide'
2290 lore:
2291 - '&7In this list it displays the position'
2292 - '&7sections for the selected drop table.'
2293 - '&7If you want to add a new position section'
2294 - '&7then simply click the EmeraldBlock and'
2295 - '&7the next available position will be'
2296 - '&7created.'
2297 - '&7To remove a position simply shift-right'
2298 - '&7click the position you want to remove.'
2299 '47':
2300 type: GLASS_PANE
2301 name: '&7'
2302 '48':
2303 type: GLASS_PANE
2304 name: '&7'
2305 '49':
2306 type: ARROW
2307 name: '&e&l&m<-&e&l Previous Page'
2308 lore:
2309 - '&7Click here to go to the previous'
2310 - '&7page of damage positions.'
2311 PreviousPage: true
2312 '50':
2313 type: EMERALD_BLOCK
2314 name: '&e&lAdd new Position'
2315 lore:
2316 - '&7Click here to add a new position'
2317 - '&7to the drop table. This will find'
2318 - '&7the next available position and'
2319 - '&7create a new reward section for'
2320 - '&7that position.'
2321 Button: NewPosition
2322 '51':
2323 type: ARROW
2324 name: '&e&lNext Page &e&l&m->'
2325 lore:
2326 - '&7Click here to go to the next'
2327 - '&7page of damage positions.'
2328 NextPage: true
2329 '52':
2330 type: GLASS_PANE
2331 name: '&7'
2332 '53':
2333 type: GLASS_PANE
2334 name: '&7'
2335 '54':
2336 type: REDSTONE
2337 name: '&cClick here to go back'
2338 lore:
2339 - '&7Click this button to go back to'
2340 - '&7the drop table main edit menu.'
2341 GiveRewardRewardsListMenu:
2342 name: '&b&l{name} DropTable'
2343 slots: 54
2344 Settings:
2345 backButton: true
2346 fillTo: 45
2347 Buttons:
2348 backButton: 54
2349 Items:
2350 '46':
2351 type: BOOK
2352 name: '&c&lGive Reward Rewards Guide'
2353 lore:
2354 - '&7In this list it displays the drop sections'
2355 - '&7assigned to the drop position of &f{position}&7.'
2356 - '&7To edit the drops simply click on the drop'
2357 - '&7section you wish to edit and then you can'
2358 - '&7modify the data there.'
2359 - '&7To remove a drop section simply shift-right'
2360 - '&7click the section you want to remove.'
2361 '47':
2362 type: GLASS_PANE
2363 name: '&7'
2364 '48':
2365 type: GLASS_PANE
2366 name: '&7'
2367 '49':
2368 type: ARROW
2369 name: '&e&l&m<-&e&l Previous Page'
2370 lore:
2371 - '&7Click here to go to the previous'
2372 - '&7page of drop sections.'
2373 PreviousPage: true
2374 '50':
2375 type: EMERALD_BLOCK
2376 name: '&e&lAdd new Drop Section'
2377 lore:
2378 - '&7Click here to add a new drop section'
2379 - '&7to the drop table. This will find'
2380 - '&7the next available drop section and'
2381 - '&7create a new drop section for'
2382 - '&7that position.'
2383 Button: NewRewardSection
2384 '51':
2385 type: ARROW
2386 name: '&e&lNext Page &e&l&m->'
2387 lore:
2388 - '&7Click here to go to the next'
2389 - '&7page of drop sections.'
2390 NextPage: true
2391 '52':
2392 type: GLASS_PANE
2393 name: '&7'
2394 '53':
2395 type: GLASS_PANE
2396 name: '&7'
2397 '54':
2398 type: REDSTONE
2399 name: '&cClick here to go back'
2400 lore:
2401 - '&7Click this button to go back to'
2402 - '&7the reward position list menu.'
2403 GiveRewardMainEditMenu:
2404 name: '&b&l{name} DropTable'
2405 slots: 27
2406 Settings:
2407 backButton: true
2408 emptySpaceFiller: true
2409 EmptySpaceFiller:
2410 type: WHITE_STAINED_GLASS_PANE
2411 name: '&7'
2412 Buttons:
2413 backButton: 23
2414 Items:
2415 '5':
2416 type: DIAMOND
2417 name: '&b&lPosition: &f{position}'
2418 '11':
2419 type: GUNPOWDER
2420 name: '&e&lRandom Drops'
2421 lore:
2422 - '&bCurrently: &f{randomDrops}'
2423 - '&7Click here to toggle the random drop mode.'
2424 - '&7If this is set to &ftrue&7 then when the'
2425 - '&7drop table is called it will shuffle the'
2426 - '&7list contents so it''s not in the same order.'''
2427 - '&7If this is set to &ffalse&7 then when the'
2428 - '&7drop table is called it will go from top to'
2429 - '&7bottom through the list.'
2430 Button: RandomDrops
2431 '12':
2432 type: EMERALD
2433 name: '&e&lMax Drops'
2434 lore:
2435 - '&bCurrently: &f{maxDrops}'
2436 - '&7Click here to modify the maximum amount of'
2437 - '&7drops this drop section can have. Keep in mind'
2438 - '&7that when getting drops the drop section will'
2439 - '&7only cycle through the list once. Not until'
2440 - '&7this amount of drops has been met.'
2441 - '&7'
2442 - '&bLeft Click &8» &f+1'
2443 - '&bShift Left-Click &8» &f+10'
2444 - '&7'
2445 - '&bRight Click &8» &f-1'
2446 - '&bShift Right-Click &8» &f-10'
2447 Button: MaxDrops
2448 '13':
2449 type: CHEST
2450 name: '&e&lItem Drops'
2451 lore:
2452 - '&7Click here to modify the custom item drops'
2453 - '&7and their drop chance for this drop section.'
2454 - '&7There is currently &f{drops}&7 drops set up.'
2455 Button: ItemDrops
2456 '14':
2457 type: GLOWSTONE_DUST
2458 name: '&e&lRequired Percentage'
2459 lore:
2460 - '&bCurrently: &f{requiredPercentage}%'
2461 - '&7Click here to modify the required percentage to'
2462 - '&7receive this drop section. If the percentage is'
2463 - '&75% then you need to do 5% damage to the boss to'
2464 - '&7get the rewards in this drop section.'
2465 - '&7'
2466 - '&bLeft Click &8» &f+1%'
2467 - '&bShift Left-Click &8» &f+10%'
2468 - '&7'
2469 - '&bRight Click &8» &f-1%'
2470 - '&bShift Right-Click &8» &f-10%'
2471 Button: RequiredPercentage
2472 '15':
2473 type: CHEST
2474 name: '&e&lCommand Drops'
2475 lore:
2476 - '&7Click here to modify the custom command drops'
2477 - '&7and their drop chance for this drop section.'
2478 - '&7There is currently &f{commands}&7 commands'
2479 - '&7set up.'
2480 Button: CommandDrops
2481 '16':
2482 type: EMERALD
2483 name: '&e&lMax Commands'
2484 lore:
2485 - '&bCurrently: &f{maxCommands}'
2486 - '&7Click here to modify the maximum amount of'
2487 - '&7commands this drop section can have. Keep in mind'
2488 - '&7that when getting drops the drop section will'
2489 - '&7only cycle through the list once. Not until'
2490 - '&7this amount of commands has been met.'
2491 - '&7'
2492 - '&bLeft Click &8» &f+1'
2493 - '&bShift Left-Click &8» &f+10'
2494 - '&7'
2495 - '&bRight Click &8» &f-1'
2496 - '&bShift Right-Click &8» &f-10'
2497 Button: MaxCommands
2498 '17':
2499 type: GUNPOWDER
2500 name: '&e&lRandom Commands'
2501 lore:
2502 - '&bCurrently: &f{randomCommands}'
2503 - '&7Click here to toggle the random command mode.'
2504 - '&7If this is set to &ftrue&7 then when the'
2505 - '&7commands are called it will shuffle the'
2506 - '&7list contents so it''s not in the same order.'''
2507 - '&7If this is set to &ffalse&7 then when the'
2508 - '&7commands are called it will go from top to'
2509 - '&7bottom through the list.'
2510 Button: RandomDrops
2511 '23':
2512 type: REDSTONE
2513 name: '&cClick here to go back'
2514 lore:
2515 - '&7Click this button to go back to'
2516 - '&7the reward drop section list menu.'
2517 DropTableRewardsListEditMenu:
2518 name: '&b&l{name} DropTable'
2519 slots: 54
2520 Settings:
2521 backButton: true
2522 fillTo: 45
2523 Buttons:
2524 backButton: 54
2525 Items:
2526 '46':
2527 type: BOOK
2528 name: '&c&lDrop Rewards Guide'
2529 lore:
2530 - '&7Here you can adjust the rewards for'
2531 - '&7the skill with the drop layout. To'
2532 - '&7adjust the chance of a section or to'
2533 - '&7remove a section, then all you have'
2534 - '&7to do is click on the section you''d'''
2535 - '&7like to modify and then click the'
2536 - '&7corresponding button.'
2537 - '&7To add a new section click on the'
2538 - '&7emerald block in the bottom middle of'
2539 - '&7the menu in between the page buttons.'
2540 '47':
2541 type: GLASS_PANE
2542 name: '&7'
2543 '48':
2544 type: GLASS_PANE
2545 name: '&7'
2546 '49':
2547 type: ARROW
2548 name: '&e&l&m<-&e&l Previous Page'
2549 lore:
2550 - '&7Click here to go to the previous'
2551 - '&7page of rewards.'
2552 PreviousPage: true
2553 '50':
2554 type: EMERALD_BLOCK
2555 name: '&b&lAdd a New Reward Section'
2556 lore:
2557 - '&7Click here if you would like to add'
2558 - '&7a new reward section to this drop'
2559 - '&7table.'
2560 Button: NewReward
2561 '51':
2562 type: ARROW
2563 name: '&e&lNext Page &e&l&m->'
2564 lore:
2565 - '&7Click here to go to the next'
2566 - '&7page of rewards.'
2567 NextPage: true
2568 '52':
2569 type: GLASS_PANE
2570 name: '&7'
2571 '53':
2572 type: GLASS_PANE
2573 name: '&7'
2574 '54':
2575 type: REDSTONE
2576 name: '&cClick here to go back'
2577 lore:
2578 - '&7Click this button to go back to'
2579 - '&7the drop table main edit menu.'
2580 DropTableNewRewardEditMenu:
2581 name: '&b&lNew Reward for DropTable'
2582 slots: 54
2583 Settings:
2584 backButton: true
2585 fillTo: 45
2586 Buttons:
2587 backButton: 54
2588 Items:
2589 '46':
2590 type: BOOK
2591 name: '&c&lNew Drop Reward Guide'
2592 lore:
2593 - '&7Once you click an item within this'
2594 - '&7menu it will create a new reward'
2595 - '&7section with that selected item'
2596 - '&7to the drop table you were working'
2597 - '&7on. From there you can adjust the'
2598 - '&7chance for it to be sprayed.'
2599 - '&7'
2600 - '&c&lWARNING'
2601 - '&7At this moment you cannot have'
2602 - '&7two sections for the same item,'
2603 - '&7an easy way to bypass this is to'
2604 - '&7add a new Item with the same'
2605 - '&7itemstack, therefore giving it'
2606 - '&7a new name, and allowing for'
2607 - '&7another new section of the same'
2608 - '&7item.'
2609 '47':
2610 type: GLASS_PANE
2611 name: '&7'
2612 '48':
2613 type: GLASS_PANE
2614 name: '&7'
2615 '49':
2616 type: ARROW
2617 name: '&e&l&m<-&e&l Previous Page'
2618 lore:
2619 - '&7Click here to go to the previous'
2620 - '&7page of itemstacks.'
2621 PreviousPage: true
2622 '50':
2623 type: GLASS_PANE
2624 name: '&7'
2625 '51':
2626 type: ARROW
2627 name: '&e&lNext Page &e&l&m->'
2628 lore:
2629 - '&7Click here to go to the next'
2630 - '&7page of itemstacks.'
2631 NextPage: true
2632 '52':
2633 type: GLASS_PANE
2634 name: '&7'
2635 '53':
2636 type: GLASS_PANE
2637 name: '&7'
2638 '54':
2639 type: REDSTONE
2640 name: '&cClick here to go back'
2641 lore:
2642 - '&7Click this button to go back to'
2643 - '&7the drop table reward list menu.'
2644 DropTableRewardMainEditMenu:
2645 name: '&b&l{name} DropTable'
2646 slots: 9
2647 Settings:
2648 backButton: true
2649 emptySpaceFiller: true
2650 EmptySpaceFiller:
2651 type: WHITE_STAINED_GLASS_PANE
2652 name: '&7'
2653 Buttons:
2654 backButton: 9
2655 Items:
2656 '3':
2657 type: GUNPOWDER
2658 name: '&e&lSelected ItemStack'
2659 lore:
2660 - '&bCurrently: &f{itemStack}'
2661 - '&7This is the selected itemStack for this'
2662 - '&7reward section.'
2663 '4':
2664 type: EMERALD
2665 name: '&e&lChance'
2666 lore:
2667 - '&bCurrently: &f{chance}'
2668 - '&7Click here to modify the chance of this'
2669 - '&7reward '
2670 - '&7'
2671 - '&bLeft Click &8» &f+1%'
2672 - '&bShift Left-Click &8» &f+0.1%'
2673 - '&7'
2674 - '&bRight Click &8» &f-1%'
2675 - '&bShift Right-Click &8» &f-0.1%'
2676 Button: Chance
2677 '5':
2678 type: BARRIER
2679 name: '&e&lClick here to remove'
2680 lore:
2681 - '&7Click here to remove this rewards section.'
2682 - '&7You can always re-create this section if'
2683 - '&7was a mistake.'
2684 Button: Remove
2685 '9':
2686 type: REDSTONE
2687 name: '&e&lGo Back'
2688 lore:
2689 - '&7Click here to go back.'
2690 MainAutoSpawnEditMenu:
2691 name: '&b&l{name} AutoSpawn'
2692 slots: 9
2693 Settings:
2694 backButton: true
2695 emptySpaceFiller: true
2696 EmptySpaceFiller:
2697 type: WHITE_STAINED_GLASS_PANE
2698 name: '&7'
2699 Buttons:
2700 backButton: 9
2701 Items:
2702 '2':
2703 type: DIAMOND
2704 name: '&e&lSpecial Settings'
2705 lore:
2706 - '&7Click here to edit the finer settings'
2707 - '&7related to this auto spawn section.'
2708 Button: SpecialSettings
2709 '3':
2710 type: GUNPOWDER
2711 name: '&e&lType'
2712 lore:
2713 - '&bCurrently: &f{type}'
2714 - '&7This is the current auto spawn'
2715 - '&7section type. Click here to open'
2716 - '&7a menu to select the type.'
2717 Button: Type
2718 '5':
2719 type: LEVER
2720 name: '&e&lToggle Editing'
2721 lore:
2722 - '&7Click here to toggle the auto spawn'
2723 - '&7editing mode.'
2724 - '&7This will disable the auto spawn until'
2725 - '&7it is enabled again.'
2726 - '&7'
2727 - '&bCurrently Disabled for Editing: &f{editing}'
2728 Button: Editing
2729 '7':
2730 type: PAPER
2731 name: '&e&lEntities'
2732 lore:
2733 - '&7Click here to edit the assigned boss'
2734 - '&7entities to this auto spawn section.'
2735 - '&7'
2736 - '&bCurrently:'
2737 - '&f{entities}'
2738 Button: Entities
2739 '8':
2740 type: EMERALD
2741 name: '&e&lCustom Settings'
2742 lore:
2743 - '&7Click here to edit any custom settings that'
2744 - '&7are also included in this auto spawn type. If'
2745 - '&7there is none then the GUI up next will be empty.'
2746 Button: CustomSettings
2747 AutoSpawnEntitiesEditMenu:
2748 name: '&b&l{name} AutoSpawn'
2749 slots: 54
2750 Settings:
2751 backButton: true
2752 fillTo: 45
2753 Buttons:
2754 backButton: 50
2755 Items:
2756 '46':
2757 type: GLASS_PANE
2758 name: '&7'
2759 '47':
2760 type: GLASS_PANE
2761 name: '&7'
2762 '48':
2763 type: GLASS_PANE
2764 name: '&7'
2765 '49':
2766 type: ARROW
2767 name: '&e&l&m<-&e&l Previous Page'
2768 lore:
2769 - '&7Click here to go to the previous'
2770 - '&7page.'
2771 PreviousPage: true
2772 '50':
2773 type: REDSTONE
2774 name: '&cClick here to go back'
2775 lore:
2776 - '&7Click this button to go back.'
2777 '51':
2778 type: ARROW
2779 name: '&e&lNext Page &e&l&m->'
2780 lore:
2781 - '&7Click here to go to the next'
2782 - '&7page.'
2783 NextPage: true
2784 '52':
2785 type: GLASS_PANE
2786 name: '&7'
2787 '53':
2788 type: GLASS_PANE
2789 name: '&7'
2790 '54':
2791 type: GLASS_PANE
2792 name: '&7'
2793 AutoSpawnCustomSettingsEditMenu:
2794 name: '&b&l{name} AutoSpawn'
2795 slots: 54
2796 Settings:
2797 backButton: true
2798 fillTo: 45
2799 Buttons:
2800 backButton: 50
2801 Items:
2802 '46':
2803 type: GLASS_PANE
2804 name: '&7'
2805 '47':
2806 type: GLASS_PANE
2807 name: '&7'
2808 '48':
2809 type: GLASS_PANE
2810 name: '&7'
2811 '49':
2812 type: ARROW
2813 name: '&e&l&m<-&e&l Previous Page'
2814 lore:
2815 - '&7Click here to go to the previous'
2816 - '&7page.'
2817 PreviousPage: true
2818 '50':
2819 type: REDSTONE
2820 name: '&cClick here to go back'
2821 lore:
2822 - '&7Click this button to go back.'
2823 '51':
2824 type: ARROW
2825 name: '&e&lNext Page &e&l&m->'
2826 lore:
2827 - '&7Click here to go to the next'
2828 - '&7page.'
2829 NextPage: true
2830 '52':
2831 type: GLASS_PANE
2832 name: '&7'
2833 '53':
2834 type: GLASS_PANE
2835 name: '&7'
2836 '54':
2837 type: GLASS_PANE
2838 name: '&7'
2839 AutoSpawnSpecialSettingsEditMenu:
2840 name: '&b&l{name} AutoSpawn'
2841 slots: 9
2842 Settings:
2843 backButton: true
2844 emptySpaceFiller: true
2845 EmptySpaceFiller:
2846 type: WHITE_STAINED_GLASS_PANE
2847 name: '&7'
2848 Buttons:
2849 backButton: 5
2850 Items:
2851 '1':
2852 type: DIAMOND
2853 name: '&e&lShuffle Entities'
2854 lore:
2855 - '&bCurrently: &f{shuffleEntities}'
2856 - '&7'
2857 - '&7Click here to toggle the entities being'
2858 - '&7shuffled before being called.'
2859 Button: ShuffleEntities
2860 '2':
2861 type: GUNPOWDER
2862 name: '&e&lMax Alive Entities At Once'
2863 lore:
2864 - '&bCurrently: &f{maxAliveEntities}'
2865 - '&7'
2866 - '&7This is the max alive entities from this'
2867 - '&7auto spawn section at once. If more then'
2868 - '&7this amount of entities is spawned at once'
2869 - '&7then you will have to kill all entities'
2870 - '&7before another can spawn.'
2871 - '&7'
2872 - '&bLeft Click &8» &f+1'
2873 - '&bRight Click &8» &f-1'
2874 Button: MaxAliveEntities
2875 '3':
2876 type: FIREWORK_STAR
2877 name: '&e&lAmount of Bosses Per Spawn'
2878 lore:
2879 - '&bCurrently: &f{amountPerSpawn}'
2880 - '&7'
2881 - '&7This is the amount of bosses to be spawned'
2882 - '&7at one interval. This can be higher then the'
2883 - '&7max alive entities at once but you will need'
2884 - '&7to kill the amount of bosses till it the currently'
2885 - '&7active amount is less then the max amount so'
2886 - '&7it can spawn again.'
2887 - '&7'
2888 - '&bLeft Click &8» &f+1'
2889 - '&bRight Click &8» &f-1'
2890 Button: AmountPerSpawn
2891 '5':
2892 type: REDSTONE
2893 name: '&cClick here to go back'
2894 lore:
2895 - '&7Click this button to go back.'
2896 '7':
2897 type: PAPER
2898 name: '&e&lSpawn When Chunk Isn''t Loaded'''
2899 lore:
2900 - '&bCurrently: &f{chunkIsntLoaded}'
2901 - '&7'
2902 - '&7This will determine if the boss can spawn'
2903 - '&7even when the chunk is unloaded. This will'
2904 - '&7load the chunk and keep it loaded while the'
2905 - '&7boss is alive if this is set to true.'
2906 Button: ChunkIsntLoaded
2907 '8':
2908 type: EMERALD
2909 name: '&e&lOverride Default Spawn Message'
2910 lore:
2911 - '&bCurrently: &f{overrideDefaultMessage}'
2912 - '&7'
2913 - '&7Click here to toggle the overriding of the'
2914 - '&7default spawn messages. If this is set to'
2915 - '&7true it won''t use the default boss spawn'''
2916 - '&7messages and it will use the one assigned'
2917 - '&7to this auto spawn section.'
2918 Button: OverrideSpawnMessage
2919 '9':
2920 type: CHEST
2921 name: '&e&lSpawn Message'
2922 lore:
2923 - '&bCurrently: &f{spawnMessage}'
2924 - '&7'
2925 - '&7Click here to change which spawn message'
2926 - '&7is used for the auto spawn section. If the'
2927 - '&7overriding of the default message is true'
2928 - '&7only then will this message be used.'
2929 Button: SpawnMessage
2930 AutoSpawnTypeEditMenu:
2931 name: '&b&l{name} AutoSpawn'
2932 slots: 9
2933 Settings:
2934 backButton: true
2935 emptySpaceFiller: true
2936 EmptySpaceFiller:
2937 type: WHITE_STAINED_GLASS_PANE
2938 name: '&7'
2939 Buttons:
2940 backButton: 9
2941 Items:
2942 '2':
2943 type: CLOCK
2944 name: '&e&lInterval Spawn System'
2945 lore:
2946 - '&7Select this spawn system if you want to make'
2947 - '&7the bosses spawn at a certain interval at a'
2948 - '&7specific location.'
2949 Button: IntervalSystem
2950 '3':
2951 type: GRASS_BLOCK
2952 name: '&e&lWilderness Spawn System'
2953 lore:
2954 - '&7Select this spawn system if you want to make'
2955 - '&7the boss(es) spawn randomly in the wilderness'
2956 - '&7as players load the chunks.'
2957 - '&7'
2958 - '&c&lComing soon...'
2959 Button: WildernessSystem
2960 '4':
2961 type: MAGMA_CREAM
2962 name: '&e&lBiome Spawn System'
2963 lore:
2964 - '&7Select this spawn system if you want to make'
2965 - '&7the boss(es) spawn randomly in specific biomes'
2966 - '&7as players load and unload the chunks which are'
2967 - '&7the selected biome.'
2968 - '&7'
2969 - '&c&lComing soon...'
2970 Button: BiomeSystem
2971 '5':
2972 type: SPAWNER
2973 name: '&e&lMob Spawner Spawn System'
2974 lore:
2975 - '&7Select this spawn system if you want to make'
2976 - '&7the boss(es) spawn randomly within the selected'
2977 - '&7spawner types.'
2978 - '&7'
2979 - '&c&lComing soon...'
2980 Button: SpawnerSystem
2981 '9':
2982 type: REDSTONE
2983 name: '&cClick here to go back'
2984 lore:
2985 - '&7Click this button to go back.'
Commands and Permissions[edit | edit source]
Command | Description | Permission |
---|---|---|
/boss help <page> | Display the help menu of EpicBosses. | boss.help |
/boss create [name] [entity] | Start the creation of a boss. | boss.create |
/boss edit [name] | Edit a specified boss. | boss.edit |
/boss nearby <radius> | Displays all nearby bosses within the specified radius. | boss.nearby |
/boss reload | Reloads the configuration and language files of EpicBosses. | boss.reload |
/boss time <section> | Shows the time left till next auto spawn. | boss.time |
/boss debug | Toggles on and off the debug mode. | boss.debug |
/boss giveegg | Gives you the spawn egg of a boss. | boss.give |
/boss shop | Opens the shop for a player to purchase boss eggs themselves. | boss.shop |
/boss info [name] | Displays the info of the specified boss. | boss.admin |
/boss killall <world> | Removes all current bosses in the specified world. | |
/boss spawn [name] <location> | Spawns a specific boss at the defined location. Example: /boss spawn BossBrianna world,0,100,0 | |
/boss droptable | Shows the current droptable | |
/boss items | Shows all current items. | |
/boss skills | Shows all current configured skills. | |
/boss list | Shows all the list of current boss entities. | |
/boss menu | Opens up the menu to edit all current created bosses. | |
/boss new skill [name] [type] [mods] | Create a new skill section. | |
/boss new droptable [name] [type] | Create a new droptable section. | |
/boss new command [name] [commands] | Create a new command section. | |
/boss new message [name] [messages] | Create a new message section. | |
/boss new autospawn [name] | Create a new autospawn section. |
Placeholders[edit | edit source]
Placeholder | Description |
---|---|
{boss} | This returns the boss' name. |
{dmg} | This returns the amount of damage you did to the boss during the fight. |
{name} | This returns the username of the player from the boss fight. |
{percent} | This returns the percentage of the boss' health that you took off, based on the damage you dealt during the fight against the initial health of the boss. |
{player} | This returns the player. |
{positions} | This returns the position on the damage leaderboard for that boss fight. |
{skill} | This returns the skill used by the boss. |
%epicbosses_<placeholder you assigned to the autospawn>% | This returns the time until the next autospawn. |
Tutorial[edit | edit source]
Build 1.2.6
Supported Plugins[edit | edit source]
Frequently Asked Questions[edit | edit source]
- config.yml: This is where you can configure everything. Please shut down your server before editing this file to avoid issues.
- editor.yml: This file contains all panel configurations for every in-game editor that can be accessed. Please shut down your server before editing this file to avoid issues.
- lang.yml: This file is where all the default configuration for the plugin messages is held, this does not include the messages that can be selected by the boss sections, and can be loaded in to the server once you are finished editing the file and save it via the command /boss reload.
Difference between Legacy and 1.13+?
Some of the files in the EpicBosses plugin are different depending on the version you run, so make sure you grab the correct one for your server. The following files are different:
- editor.yml
- items.json
To handle CustomItems from the CustomItems Panel you can do the following things:
- Left/Shift-Left Click to obtain the item in your Inventory.
- Right/Shift-Right Click to remove the item from the EpicBosses Item Database.
- Middle Click to duplicate the item into another item in the Database.
To set up a custom skill and connect it into the EpicBosses plugin you must do the following steps:
- Create a java file that extends CustomSkillHandler. Below is a description of each of the methods that it will give you when you extend this class.
- doesUseMultiplier - This method is used to tell the plugin if this skill uses the default custom skill multiplier value.
- getOtherSkillData - Returns a new element class that implements IOtherSkillDataElement if your custom skill has custom settings of its own. Make sure that you add the Expose annotation from google gson infront of each field that is a data value so that the plugin knows which ones are the data values.
- getOtherSkillDataActions - returns a list of buttons to add to the CustomSettings Panel under the skill in-game editing.
- castSkill - Primary skill for each custom skill, which is used to cast the skill when the skill is called.
Once you have fully set up your Custom Skill you then need to register it into the plugin which can be done by using the method BossAPI.registerCustomSkill(yourCustomSkillHandler); and that is that is needed to add your own custom skills.
NOTE: Your class name is the name of the skill unless you Override the method getSkillName in your CustomSkillHandler class. A good example of how to set up a custom skill is by looking at the pre-set custom skills, here is a link to one of them: https://github.com/songoda/EpicBosses/blob/master/plugin-modules/Core/src/com/songoda/epicbosses/skills/custom/Lightning.java
How to disable debug messages in the console?
To disable debug messages in the console, you can go into the config.yml and set the debug setting to false. Another option is the use the command "/boss debug" in-game, but this requires you to have the permission "boss.debug".
- Spray: Releases the drop(s) in a big range. Sprays them, literally.
- Drop: Drops it where it dies or predefined location
- Give: Upon death, sends items directly into player(s) inventories.